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4edee280e4214cff99ef813ce656231df8bb40ea
test/source/blender/nodes
History
Campbell Barton d94e7936ee Cleanup: style & header guards
2017-05-08 13:00:43 +10:00
..
composite
Cleanup: style & header guards
2017-05-08 13:00:43 +10:00
intern
Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.
2016-11-19 12:18:32 +01:00
shader
GPUMaterial: Remove unused Normal input.
2017-05-04 17:42:22 +02:00
texture
Remove tons of OBACT
2017-03-02 17:09:24 +01:00
CMakeLists.txt
Merge branch 'master' into blender2.8
2017-05-03 18:33:02 +02:00
NOD_common.h
correct include guards and add checks in check_style_c.py for them.
2013-09-19 23:17:52 +00:00
NOD_composite.h
Render API/Cycles: Identify Render Passes by their name instead of a type flag
2017-05-03 16:44:52 +02:00
NOD_shader.h
Eevee: Add "uber" Shader Output Nodes.
2017-05-03 12:08:56 +02:00
NOD_socket.h
Cleanup: redundant struct declarations
2015-03-29 03:56:39 +11:00
NOD_static_types.h
Eevee: Add "uber" Shader Output Nodes.
2017-05-03 12:08:56 +02:00
NOD_texture.h
Removed some unused old function declarations for loop node register, awkward that this is still there ...
2013-09-02 10:34:27 +00:00
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