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test/source/blender/bmesh/intern/bmesh_log.cc

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/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bmesh
*
* The BMLog is an interface for storing undo/redo steps as a BMesh is
* modified. It only stores changes to the BMesh, not full copies.
*
* Currently it supports the following types of changes:
*
* - Adding and removing vertices
* - Adding and removing faces
* - Moving vertices
* - Setting vertex paint-mask values
* - Setting vertex hflags
*/
#include "MEM_guardedalloc.h"
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_math_vector.h"
#include "BLI_pool.hh"
#include "BLI_utildefines.h"
#include "BKE_customdata.hh"
#include "bmesh.hh"
#include "bmesh_log.hh"
#include "range_tree.h"
#include "BLI_strict_flags.h" /* IWYU pragma: keep. Keep last. */
struct BMLogFace;
struct BMLogVert;
struct BMLogEntry {
BMLogEntry *next, *prev;
/* The following members map from an element ID to one of the log types above. */
/** Elements that were in the previous entry, but have been deleted. */
blender::Map<uint, BMLogVert *, 0> deleted_verts;
blender::Map<uint, BMLogFace *, 0> deleted_faces;
/** Elements that were not in the previous entry, but are in the result of this entry. */
blender::Map<uint, BMLogVert *, 0> added_verts;
blender::Map<uint, BMLogFace *, 0> added_faces;
/** Vertices whose coordinates, mask value, or hflag have changed. */
blender::Map<uint, BMLogVert *, 0> modified_verts;
blender::Map<uint, BMLogFace *, 0> modified_faces;
blender::Pool<BMLogVert> vert_pool;
blender::Pool<BMLogFace> face_pool;
blender::Vector<BMLogVert *, 0> allocated_verts;
blender::Vector<BMLogFace *, 0> allocated_faces;
/**
* This is only needed for dropping BMLogEntries while still in
* dynamic-topology mode, as that should release vert/face IDs
* back to the BMLog but no BMLog pointer is available at that time.
*
* This field is not guaranteed to be valid, any use of it should
* check for nullptr.
*/
BMLog *log;
};
struct BMLog {
/** Tree of free IDs */
RangeTreeUInt *unused_ids;
/**
* Mapping from unique IDs to vertices and faces
*
* Each vertex and face in the log gets a unique `uint`
* assigned. That ID is taken from the set managed by the
* unused_ids range tree.
*
* The ID is needed because element pointers will change as they
* are created and deleted.
*/
blender::Map<uint, BMElem *, 0> id_to_elem;
blender::Map<BMElem *, uint, 0> elem_to_id;
/** All #BMLogEntrys, ordered from earliest to most recent. */
ListBase entries;
/**
* The current log entry from entries list
*
* If null, then the original mesh from before any of the log
* entries is current (i.e. there is nothing left to undo.)
*
* If equal to the last entry in the entries list, then all log
* entries have been applied (i.e. there is nothing left to redo.)
*/
BMLogEntry *current_entry;
};
struct BMLogVert {
blender::float3 position;
blender::float3 normal;
char hflag;
float mask;
};
struct BMLogFace {
std::array<uint, 3> v_ids;
char hflag;
};
/************************* Get/set element IDs ************************/
/* Get the vertex's unique ID from the log */
static uint bm_log_vert_id_get(BMLog *log, BMVert *v)
{
return log->elem_to_id.lookup(reinterpret_cast<BMElem *>(v));
}
/* Set the vertex's unique ID in the log */
static void bm_log_vert_id_set(BMLog *log, BMVert *v, const uint id)
{
log->id_to_elem.add_overwrite(id, reinterpret_cast<BMElem *>(v));
log->elem_to_id.add_overwrite(reinterpret_cast<BMElem *>(v), id);
}
/* Get a vertex from its unique ID */
static BMVert *bm_log_vert_from_id(BMLog *log, const uint id)
{
return reinterpret_cast<BMVert *>(log->id_to_elem.lookup(id));
}
/* Get the face's unique ID from the log */
static uint bm_log_face_id_get(BMLog *log, BMFace *f)
{
return log->elem_to_id.lookup(reinterpret_cast<BMElem *>(f));
}
/* Set the face's unique ID in the log */
static void bm_log_face_id_set(BMLog *log, BMFace *f, const uint id)
{
log->id_to_elem.add_overwrite(id, reinterpret_cast<BMElem *>(f));
log->elem_to_id.add_overwrite(reinterpret_cast<BMElem *>(f), id);
}
/* Get a face from its unique ID */
static BMFace *bm_log_face_from_id(BMLog *log, const uint id)
{
return reinterpret_cast<BMFace *>(log->id_to_elem.lookup(id));
}
/************************ BMLogVert / BMLogFace ***********************/
/* Get a vertex's paint-mask value
*
* Returns zero if no paint-mask layer is present */
static float vert_mask_get(BMVert *v, const int cd_vert_mask_offset)
{
if (cd_vert_mask_offset != -1) {
return BM_ELEM_CD_GET_FLOAT(v, cd_vert_mask_offset);
}
return 0.0f;
}
/* Set a vertex's paint-mask value
*
* Has no effect is no paint-mask layer is present */
static void vert_mask_set(BMVert *v, const float new_mask, const int cd_vert_mask_offset)
{
if (cd_vert_mask_offset != -1) {
BM_ELEM_CD_SET_FLOAT(v, cd_vert_mask_offset, new_mask);
}
}
/* Update a BMLogVert with data from a BMVert */
static void bm_log_vert_bmvert_copy(BMLogVert *lv, BMVert *v, const int cd_vert_mask_offset)
{
copy_v3_v3(lv->position, v->co);
copy_v3_v3(lv->normal, v->no);
lv->mask = vert_mask_get(v, cd_vert_mask_offset);
lv->hflag = v->head.hflag;
}
/* Allocate and initialize a BMLogVert */
static BMLogVert *bm_log_vert_alloc(BMLog *log, BMVert *v, const int cd_vert_mask_offset)
{
BMLogEntry *entry = log->current_entry;
BMLogVert *lv = &entry->vert_pool.construct();
entry->allocated_verts.append(lv);
bm_log_vert_bmvert_copy(lv, v, cd_vert_mask_offset);
return lv;
}
/* Allocate and initialize a BMLogFace */
static BMLogFace *bm_log_face_alloc(BMLog *log, BMFace *f)
{
BMLogEntry *entry = log->current_entry;
BMLogFace *lf = &entry->face_pool.construct();
entry->allocated_faces.append(lf);
BMVert *v[3];
BLI_assert(f->len == 3);
// BM_iter_as_array(nullptr, BM_VERTS_OF_FACE, f, (void **)v, 3);
BM_face_as_array_vert_tri(f, v);
lf->v_ids[0] = bm_log_vert_id_get(log, v[0]);
lf->v_ids[1] = bm_log_vert_id_get(log, v[1]);
lf->v_ids[2] = bm_log_vert_id_get(log, v[2]);
lf->hflag = f->head.hflag;
return lf;
}
/************************ Helpers for undo/redo ***********************/
static void bm_log_verts_unmake(BMesh *bm,
BMLog *log,
const blender::Map<uint, BMLogVert *, 0> &verts)
{
const int cd_vert_mask_offset = CustomData_get_offset_named(
&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
for (const auto item : verts.items()) {
BMVert *v = bm_log_vert_from_id(log, item.key);
/* Ensure the log has the final values of the vertex before
* deleting it */
bm_log_vert_bmvert_copy(item.value, v, cd_vert_mask_offset);
BM_vert_kill(bm, v);
}
}
static void bm_log_faces_unmake(BMesh *bm,
BMLog *log,
const blender::Map<uint, BMLogFace *, 0> &faces)
{
for (const uint id : faces.keys()) {
BMFace *f = bm_log_face_from_id(log, id);
std::array<BMEdge *, 3> e_tri;
BMLoop *l_iter = BM_FACE_FIRST_LOOP(f);
for (uint i = 0; i < e_tri.size(); i++, l_iter = l_iter->next) {
e_tri[i] = l_iter->e;
}
/* Remove any unused edges */
BM_face_kill(bm, f);
for (uint i = 0; i < e_tri.size(); i++) {
if (BM_edge_is_wire(e_tri[i])) {
BM_edge_kill(bm, e_tri[i]);
}
}
}
}
static void bm_log_verts_restore(BMesh *bm,
BMLog *log,
const blender::Map<uint, BMLogVert *, 0> &verts)
{
const int cd_vert_mask_offset = CustomData_get_offset_named(
&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
for (const auto item : verts.items()) {
BMLogVert *lv = item.value;
BMVert *v = BM_vert_create(bm, lv->position, nullptr, BM_CREATE_NOP);
vert_mask_set(v, lv->mask, cd_vert_mask_offset);
v->head.hflag = lv->hflag;
copy_v3_v3(v->no, lv->normal);
bm_log_vert_id_set(log, v, item.key);
}
}
static void bm_log_faces_restore(BMesh *bm,
BMLog *log,
const blender::Map<uint, BMLogFace *, 0> &faces)
{
const int cd_face_sets = CustomData_get_offset_named(
&bm->pdata, CD_PROP_INT32, ".sculpt_face_set");
for (const auto item : faces.items()) {
BMLogFace *lf = item.value;
BMVert *v[3] = {
bm_log_vert_from_id(log, lf->v_ids[0]),
bm_log_vert_from_id(log, lf->v_ids[1]),
bm_log_vert_from_id(log, lf->v_ids[2]),
};
BMFace *f = BM_face_create_verts(bm, v, 3, nullptr, BM_CREATE_NOP, true);
f->head.hflag = lf->hflag;
bm_log_face_id_set(log, f, item.key);
/* Ensure face sets have valid values. Fixes #80174. */
if (cd_face_sets != -1) {
BM_ELEM_CD_SET_INT(f, cd_face_sets, 1);
}
}
}
static void bm_log_vert_values_swap(BMesh *bm,
BMLog *log,
const blender::Map<uint, BMLogVert *, 0> &verts)
{
const int cd_vert_mask_offset = CustomData_get_offset_named(
&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
for (const auto item : verts.items()) {
BMLogVert *lv = item.value;
BMVert *v = bm_log_vert_from_id(log, item.key);
swap_v3_v3(v->co, lv->position);
swap_v3_v3(v->no, lv->normal);
std::swap(v->head.hflag, lv->hflag);
float mask = lv->mask;
lv->mask = vert_mask_get(v, cd_vert_mask_offset);
vert_mask_set(v, mask, cd_vert_mask_offset);
}
}
static void bm_log_face_values_swap(BMLog *log, const blender::Map<uint, BMLogFace *, 0> &faces)
{
for (const auto item : faces.items()) {
BMLogFace *lf = item.value;
BMFace *f = bm_log_face_from_id(log, item.key);
std::swap(f->head.hflag, lf->hflag);
}
}
/**********************************************************************/
/* Assign unique IDs to all vertices and faces already in the BMesh */
static void bm_log_assign_ids(BMesh *bm, BMLog *log)
{
BMIter iter;
BMVert *v;
/* Generate vertex IDs */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
uint id = range_tree_uint_take_any(log->unused_ids);
bm_log_vert_id_set(log, v, id);
}
BMFace *f;
/* Generate face IDs */
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
uint id = range_tree_uint_take_any(log->unused_ids);
bm_log_face_id_set(log, f, id);
}
}
/* Allocate an empty log entry */
static BMLogEntry *bm_log_entry_create()
{
BMLogEntry *entry = MEM_new<BMLogEntry>(__func__);
return entry;
}
/* Free the data in a log entry
*
* NOTE: does not free the log entry itself. */
static void bm_log_entry_free(BMLogEntry *entry)
{
BLI_assert(entry->vert_pool.size() == entry->allocated_verts.size());
BLI_assert(entry->face_pool.size() == entry->allocated_faces.size());
for (BMLogVert *log_vert : entry->allocated_verts) {
entry->vert_pool.destruct(*log_vert);
}
for (BMLogFace *log_face : entry->allocated_faces) {
entry->face_pool.destruct(*log_face);
}
BLI_assert(entry->vert_pool.is_empty());
BLI_assert(entry->face_pool.is_empty());
}
static int uint_compare(const void *a_v, const void *b_v)
{
const uint *a = static_cast<const uint *>(a_v);
const uint *b = static_cast<const uint *>(b_v);
return *a < *b;
}
/* Remap IDs to contiguous indices
*
* E.g. if the vertex IDs are (4, 1, 10, 3), the mapping will be:
* 4 -> 2
* 1 -> 0
* 10 -> 3
* 3 -> 1
*/
static blender::Map<uint, uint> bm_log_compress_ids_to_indices(uint *ids, uint totid)
{
blender::Map<uint, uint> result;
qsort(ids, totid, sizeof(*ids), uint_compare);
for (uint i = 0; i < totid; i++) {
result.add(ids[i], i);
}
return result;
}
/***************************** Public API *****************************/
BMLog *BM_log_create(BMesh *bm)
{
BMLog *log = MEM_new<BMLog>(__func__);
const uint reserve_num = uint(bm->totvert + bm->totface);
log->unused_ids = range_tree_uint_alloc(0, uint(-1));
log->id_to_elem.reserve(reserve_num);
log->elem_to_id.reserve(reserve_num);
/* Assign IDs to all existing vertices and faces */
bm_log_assign_ids(bm, log);
return log;
}
void BM_log_cleanup_entry(BMLogEntry *entry)
{
BMLog *log = entry->log;
if (log) {
/* Take all used IDs */
for (const uint id : entry->deleted_verts.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->deleted_faces.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->added_verts.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->added_faces.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->modified_verts.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->modified_faces.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
/* delete entries to avoid releasing ids in node cleanup */
entry->deleted_verts.clear();
entry->deleted_faces.clear();
entry->added_verts.clear();
entry->added_faces.clear();
entry->modified_verts.clear();
/* Is this last one needed? */
entry->modified_faces.clear();
}
}
BMLog *BM_log_from_existing_entries_create(BMesh *bm, BMLogEntry *entry)
{
BMLog *log = BM_log_create(bm);
if (entry->prev) {
log->current_entry = entry;
}
else {
log->current_entry = nullptr;
}
/* Let BMLog manage the entry list again */
log->entries.first = log->entries.last = entry;
{
while (entry->prev) {
entry = entry->prev;
log->entries.first = entry;
}
entry = static_cast<BMLogEntry *>(log->entries.last);
while (entry->next) {
entry = entry->next;
log->entries.last = entry;
}
}
for (entry = static_cast<BMLogEntry *>(log->entries.first); entry; entry = entry->next) {
entry->log = log;
/* Take all used IDs */
for (const uint id : entry->deleted_verts.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->deleted_faces.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->added_verts.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->added_faces.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->modified_verts.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
for (const uint id : entry->modified_faces.keys()) {
range_tree_uint_retake(log->unused_ids, id);
}
}
return log;
}
void BM_log_free(BMLog *log)
{
if (log->unused_ids) {
range_tree_uint_free(log->unused_ids);
}
/* Clear the BMLog references within each entry, but do not free
* the entries themselves */
LISTBASE_FOREACH (BMLogEntry *, entry, &log->entries) {
entry->log = nullptr;
}
MEM_delete(log);
}
void BM_log_mesh_elems_reorder(BMesh *bm, BMLog *log)
{
BMIter bm_iter;
uint i;
BMVert *v;
/* Put all vertex IDs into an array */
uint *varr = MEM_malloc_arrayN<uint>(size_t(bm->totvert), __func__);
BM_ITER_MESH_INDEX (v, &bm_iter, bm, BM_VERTS_OF_MESH, i) {
varr[i] = bm_log_vert_id_get(log, v);
}
BMFace *f;
/* Put all face IDs into an array */
uint *farr = MEM_malloc_arrayN<uint>(size_t(bm->totface), __func__);
BM_ITER_MESH_INDEX (f, &bm_iter, bm, BM_FACES_OF_MESH, i) {
farr[i] = bm_log_face_id_get(log, f);
}
/* Create BMVert index remap array */
blender::Map<uint, uint> vert_compression_map = bm_log_compress_ids_to_indices(
varr, uint(bm->totvert));
BM_ITER_MESH_INDEX (v, &bm_iter, bm, BM_VERTS_OF_MESH, i) {
const uint id = bm_log_vert_id_get(log, v);
varr[i] = vert_compression_map.lookup(id);
}
/* Create BMFace index remap array */
blender::Map<uint, uint> face_compression_map = bm_log_compress_ids_to_indices(
farr, uint(bm->totface));
BM_ITER_MESH_INDEX (f, &bm_iter, bm, BM_FACES_OF_MESH, i) {
const uint id = bm_log_face_id_get(log, f);
farr[i] = face_compression_map.lookup(id);
}
BM_mesh_remap(bm, varr, nullptr, farr);
MEM_freeN(varr);
MEM_freeN(farr);
}
BMLogEntry *BM_log_entry_add(BMLog *log)
{
/* WARNING: Deleting any entries after the current one is now handled by the
* UndoSystem: BKE_UNDOSYS_TYPE_SCULPT freeing here causes unnecessary complications. */
/* Create and append the new entry */
BMLogEntry *entry = bm_log_entry_create();
BLI_addtail(&log->entries, entry);
entry->log = log;
log->current_entry = entry;
return entry;
}
void BM_log_entry_drop(BMLogEntry *entry)
{
BMLog *log = entry->log;
if (!log) {
/* Unlink */
BLI_assert(!(entry->prev && entry->next));
if (entry->prev) {
entry->prev->next = nullptr;
}
else if (entry->next) {
entry->next->prev = nullptr;
}
bm_log_entry_free(entry);
MEM_delete(entry);
return;
}
if (!entry->prev) {
/* Release IDs of elements that are deleted by this
* entry. Since the entry is at the beginning of the undo
* stack, and it's being deleted, those elements can never be
* restored. Their IDs can go back into the pool. */
/* This would never happen usually since first entry of log is
* usually dyntopo enable, which, when reverted will free the log
* completely. However, it is possible have a stroke instead of
* dyntopo enable as first entry if nodes have been cleaned up
* after sculpting on a different object than A, B.
*
* The steps are:
* A dyntopo enable - sculpt
* B dyntopo enable - sculpt - undo (A objects operators get cleaned up)
* A sculpt (now A's log has a sculpt operator as first entry)
*
* Causing a cleanup at this point will call the code below, however
* this will invalidate the state of the log since the deleted vertices
* have been reclaimed already on step 2 (see BM_log_cleanup_entry)
*
* Also, design wise, a first entry should not have any deleted vertices since it
* should not have anything to delete them -from-
*/
// bm_log_id_ghash_release(log, entry->deleted_faces);
// bm_log_id_ghash_release(log, entry->deleted_verts);
}
else if (!entry->next) {
/* Release IDs of elements that are added by this entry. Since
* the entry is at the end of the undo stack, and it's being
* deleted, those elements can never be restored. Their IDs
* can go back into the pool. */
for (const uint id : entry->added_faces.keys()) {
range_tree_uint_release(log->unused_ids, id);
}
for (const uint id : entry->added_verts.keys()) {
range_tree_uint_release(log->unused_ids, id);
}
}
else {
BLI_assert_msg(0, "Cannot drop BMLogEntry from middle");
}
if (log->current_entry == entry) {
log->current_entry = entry->prev;
}
bm_log_entry_free(entry);
BLI_remlink(&log->entries, entry);
MEM_delete(entry);
}
void BM_log_undo(BMesh *bm, BMLog *log)
{
BMLogEntry *entry = log->current_entry;
if (entry) {
log->current_entry = entry->prev;
/* Delete added faces and verts */
bm_log_faces_unmake(bm, log, entry->added_faces);
bm_log_verts_unmake(bm, log, entry->added_verts);
/* Restore deleted verts and faces */
bm_log_verts_restore(bm, log, entry->deleted_verts);
bm_log_faces_restore(bm, log, entry->deleted_faces);
/* Restore vertex coordinates, mask, and hflag */
bm_log_vert_values_swap(bm, log, entry->modified_verts);
bm_log_face_values_swap(log, entry->modified_faces);
}
}
void BM_log_redo(BMesh *bm, BMLog *log)
{
BMLogEntry *entry = log->current_entry;
if (!entry) {
/* Currently at the beginning of the undo stack, move to first entry */
entry = static_cast<BMLogEntry *>(log->entries.first);
}
else if (entry->next) {
/* Move to next undo entry */
entry = entry->next;
}
else {
/* Currently at the end of the undo stack, nothing left to redo */
return;
}
log->current_entry = entry;
if (entry) {
/* Re-delete previously deleted faces and verts */
bm_log_faces_unmake(bm, log, entry->deleted_faces);
bm_log_verts_unmake(bm, log, entry->deleted_verts);
/* Restore previously added verts and faces */
bm_log_verts_restore(bm, log, entry->added_verts);
bm_log_faces_restore(bm, log, entry->added_faces);
/* Restore vertex coordinates, mask, and hflag */
bm_log_vert_values_swap(bm, log, entry->modified_verts);
bm_log_face_values_swap(log, entry->modified_faces);
}
}
void BM_log_vert_before_modified(BMLog *log, BMVert *v, const int cd_vert_mask_offset)
{
BMLogEntry *entry = log->current_entry;
const uint v_id = bm_log_vert_id_get(log, v);
/* Find or create the BMLogVert entry */
if (entry->added_verts.contains(v_id)) {
bm_log_vert_bmvert_copy(entry->added_verts.lookup(v_id), v, cd_vert_mask_offset);
}
else {
entry->modified_verts.lookup_or_add_cb(
v_id, [&] { return bm_log_vert_alloc(log, v, cd_vert_mask_offset); });
}
}
void BM_log_vert_added(BMLog *log, BMVert *v, const int cd_vert_mask_offset)
{
const uint v_id = range_tree_uint_take_any(log->unused_ids);
bm_log_vert_id_set(log, v, v_id);
BMLogVert *lv = bm_log_vert_alloc(log, v, cd_vert_mask_offset);
log->current_entry->added_verts.add(v_id, lv);
}
void BM_log_face_modified(BMLog *log, BMFace *f)
{
const uint f_id = bm_log_face_id_get(log, f);
BMLogFace *lf = bm_log_face_alloc(log, f);
log->current_entry->modified_faces.add(f_id, lf);
}
void BM_log_face_added(BMLog *log, BMFace *f)
{
const uint f_id = range_tree_uint_take_any(log->unused_ids);
/* Only triangles are supported for now */
BLI_assert(f->len == 3);
bm_log_face_id_set(log, f, f_id);
BMLogFace *lf = bm_log_face_alloc(log, f);
log->current_entry->added_faces.add(f_id, lf);
}
void BM_log_vert_removed(BMLog *log, BMVert *v, const int cd_vert_mask_offset)
{
BMLogEntry *entry = log->current_entry;
const uint v_id = bm_log_vert_id_get(log, v);
BLI_assert(!entry->added_verts.contains(v_id) ||
(entry->added_verts.contains(v_id) && entry->added_verts.lookup(v_id) != nullptr));
if (entry->added_verts.remove(v_id)) {
range_tree_uint_release(log->unused_ids, v_id);
}
else {
BMLogVert *lv = bm_log_vert_alloc(log, v, cd_vert_mask_offset);
entry->deleted_verts.add(v_id, lv);
/* If the vertex was modified before deletion, ensure that the
* original vertex values are stored */
if (std::optional<BMLogVert *> lv_mod = entry->modified_verts.lookup_try(v_id)) {
*lv = *lv_mod.value();
entry->modified_verts.remove(v_id);
}
}
}
void BM_log_face_removed(BMLog *log, BMFace *f)
{
BMLogEntry *entry = log->current_entry;
const uint f_id = bm_log_face_id_get(log, f);
BLI_assert(!entry->added_faces.contains(f_id) ||
(entry->added_faces.contains(f_id) && entry->added_faces.lookup(f_id) != nullptr));
if (entry->added_faces.remove(f_id)) {
range_tree_uint_release(log->unused_ids, f_id);
}
else {
BMLogFace *lf = bm_log_face_alloc(log, f);
entry->deleted_faces.add(f_id, lf);
}
}
void BM_log_all_added(BMesh *bm, BMLog *log)
{
const int cd_vert_mask_offset = CustomData_get_offset_named(
&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
/* avoid unnecessary resizing on initialization */
if (log->current_entry->added_verts.is_empty()) {
log->current_entry->added_verts.reserve(bm->totvert);
}
if (log->current_entry->added_faces.is_empty()) {
log->current_entry->added_faces.reserve(bm->totface);
}
BMIter bm_iter;
BMVert *v;
/* Log all vertices as newly created */
BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
BM_log_vert_added(log, v, cd_vert_mask_offset);
}
BMFace *f;
/* Log all faces as newly created */
BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
BM_log_face_added(log, f);
}
}
void BM_log_before_all_removed(BMesh *bm, BMLog *log)
{
const int cd_vert_mask_offset = CustomData_get_offset_named(
&bm->vdata, CD_PROP_FLOAT, ".sculpt_mask");
BMIter bm_iter;
BMFace *f;
/* Log deletion of all faces */
BM_ITER_MESH (f, &bm_iter, bm, BM_FACES_OF_MESH) {
BM_log_face_removed(log, f);
}
BMVert *v;
/* Log deletion of all vertices */
BM_ITER_MESH (v, &bm_iter, bm, BM_VERTS_OF_MESH) {
BM_log_vert_removed(log, v, cd_vert_mask_offset);
}
}
const float *BM_log_find_original_vert_co(BMLog *log, BMVert *v)
{
BMLogEntry *entry = log->current_entry;
const uint v_id = bm_log_vert_id_get(log, v);
if (std::optional<BMLogVert *> log_vert = entry->modified_verts.lookup_try(v_id)) {
return log_vert.value()->position;
}
return nullptr;
}
const float *BM_log_find_original_vert_mask(BMLog *log, BMVert *v)
{
BMLogEntry *entry = log->current_entry;
const uint v_id = bm_log_vert_id_get(log, v);
if (std::optional<BMLogVert *> log_vert = entry->modified_verts.lookup_try(v_id)) {
return &log_vert.value()->mask;
}
return nullptr;
}
void BM_log_original_vert_data(BMLog *log, BMVert *v, const float **r_co, const float **r_no)
{
BMLogEntry *entry = log->current_entry;
BLI_assert(entry);
const uint v_id = bm_log_vert_id_get(log, v);
BLI_assert(entry->modified_verts.contains(v_id));
const BMLogVert *lv = entry->modified_verts.lookup(v_id);
*r_co = lv->position;
*r_no = lv->normal;
}
/************************ Debugging and Testing ***********************/
#ifndef NDEBUG
BMLogEntry *BM_log_current_entry(BMLog *log)
{
return log->current_entry;
}
RangeTreeUInt *BM_log_unused_ids(BMLog *log)
{
return log->unused_ids;
}
/* Print the list of entries, marking the current one
*
* Keep around for debugging */
void BM_log_print(const BMLog *log, const char *description)
{
const BMLogEntry *entry;
const char *current = " <-- current";
int i;
printf("%s:\n", description);
printf(" % 2d: [ initial ]%s\n", 0, (!log->current_entry) ? current : "");
for (entry = static_cast<const BMLogEntry *>(log->entries.first), i = 1; entry;
entry = entry->next, i++)
{
printf(" % 2d: [%p]%s\n", i, entry, (entry == log->current_entry) ? current : "");
}
}
void BM_log_print_entry(BMesh *bm, BMLogEntry *entry)
{
if (bm) {
printf("BM { totvert=%d totedge=%d totloop=%d faces_num=%d\n",
bm->totvert,
bm->totedge,
bm->totloop,
bm->totface);
if (!bm->totvert) {
printf("%s: Warning: empty bmesh\n", __func__);
}
}
else {
printf("BM { totvert=unknown totedge=unknown totloop=unknown faces_num=unknown\n");
}
printf("v | added: %d, removed: %d, modified: %d\n",
int(entry->added_verts.size()),
int(entry->deleted_verts.size()),
int(entry->modified_verts.size()));
printf("f | added: %d, removed: %d, modified: %d\n",
int(entry->added_faces.size()),
int(entry->deleted_faces.size()),
int(entry->modified_faces.size()));
printf("}\n");
}
#endif