Logo
Explore Help
Register Sign In
griefith/test
1
0
Fork 0
You've already forked test
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
4f7bdc59d31e94bc97955c1efeef2a8fce0c8ecd
test/source/blender/gpu/intern
History
Campbell Barton 4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
..
gpu_buffers.c
style cleanup: spelling.
2012-03-09 00:41:09 +00:00
gpu_codegen.c
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
gpu_codegen.h
Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplayer from crashing on exit and restart.
2011-12-23 07:10:01 +00:00
gpu_draw.c
style cleanup, brackets in else/if, some indentation.
2012-03-06 18:40:15 +00:00
gpu_extensions.c
code cleanup: duplicate checks and double assignments.
2012-03-08 04:38:35 +00:00
gpu_material.c
style cleanup - braces & else / if's
2012-03-07 04:53:43 +00:00
gpu_shader_material.glsl
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
gpu_shader_material.glsl.c
Implements a new operator for detaching nodes. In the process i overhauled the node muting system as well.
2012-02-27 17:38:16 +00:00
gpu_shader_vertex.glsl
This commit will switch blender to use tangent space generated within
2011-02-14 18:18:46 +00:00
gpu_shader_vertex.glsl.c
doxygen: blender/gpu tagged.
2011-02-27 20:25:53 +00:00
Powered by Gitea Version: 1.24.6 Page: 235ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API