Files
test/scripts/startup/bl_ui/properties_data_lightprobe.py
Jeroen Bakker 25a1cea8e2 EEVEE-Next: Scene Reflection Probe Resolution
This PR reuses the scene specific reflection probe resolution for all
reflection light probes in the scene. The target is to have a automatic
detection for the resolution. But as long as we don't have a mechanism
for detection it is better to not introduce a new UI element that will
be removed within the foreseen future.

This setting is currently used by EEVEE and EEVEE-Next. EEVEE supports
resolutions upto 4096px. This will be clamped to 2048 when using
EEVEE-Next.

The motivation for this is that EEVEE-Next will soon replace
EEVEE and 4096 can then be removed from the choices that the user can
made. Adding as separate option could need synchronization, and that
option would also be temporary as it will be removed by the resolution
detection mechanism.

Pull Request: https://projects.blender.org/blender/blender/pulls/113491
2023-10-10 14:50:17 +02:00

259 lines
7.6 KiB
Python

# SPDX-FileCopyrightText: 2009-2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
from bpy.types import Panel
class DataButtonsPanel:
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "data"
@classmethod
def poll(cls, context):
engine = context.engine
return context.lightprobe and (engine in cls.COMPAT_ENGINES)
class DATA_PT_context_lightprobe(DataButtonsPanel, Panel):
bl_label = ""
bl_options = {'HIDE_HEADER'}
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER', 'BLENDER_EEVEE_NEXT'}
def draw(self, context):
layout = self.layout
ob = context.object
probe = context.lightprobe
space = context.space_data
if ob:
layout.template_ID(ob, "data")
elif probe:
layout.template_ID(space, "pin_id")
class DATA_PT_lightprobe(DataButtonsPanel, Panel):
bl_label = "Probe"
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
# layout.prop(probe, "type")
if probe.type == 'GRID':
col = layout.column()
col.prop(probe, "influence_distance", text="Distance")
col.prop(probe, "falloff")
col.prop(probe, "intensity")
sub = col.column(align=True)
sub.prop(probe, "grid_resolution_x", text="Resolution X")
sub.prop(probe, "grid_resolution_y", text="Y")
sub.prop(probe, "grid_resolution_z", text="Z")
elif probe.type == 'PLANAR':
col = layout.column()
col.prop(probe, "influence_distance", text="Distance")
col.prop(probe, "falloff")
else:
col = layout.column()
col.prop(probe, "influence_type")
if probe.influence_type == 'ELIPSOID':
col.prop(probe, "influence_distance", text="Radius")
else:
col.prop(probe, "influence_distance", text="Size")
col.prop(probe, "falloff")
col.prop(probe, "intensity")
sub = col.column(align=True)
if probe.type != 'PLANAR':
sub.prop(probe, "clip_start", text="Clipping Start")
else:
sub.prop(probe, "clip_start", text="Clipping Offset")
if probe.type != 'PLANAR':
sub.prop(probe, "clip_end", text="End")
class DATA_PT_lightprobe_eevee_next(DataButtonsPanel, Panel):
bl_label = "Probe"
COMPAT_ENGINES = {'BLENDER_EEVEE_NEXT'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
if probe.type == 'GRID':
col = layout.column()
sub = col.column(align=True)
sub.prop(probe, "grid_resolution_x", text="Resolution X")
sub.prop(probe, "grid_resolution_y", text="Y")
sub.prop(probe, "grid_resolution_z", text="Z")
col.separator()
col.prop(probe, "intensity")
col.separator()
col.operator("object.lightprobe_cache_bake").subset = 'ACTIVE'
col.operator("object.lightprobe_cache_free").subset = 'ACTIVE'
col.separator()
col.prop(probe, "grid_bake_samples")
col.prop(probe, "surfel_density")
col.prop(probe, "clip_end", text="Capture Distance")
col.separator()
col.prop(probe, "grid_clamp_direct")
col.prop(probe, "grid_clamp_indirect")
col.separator()
col.prop(probe, "grid_normal_bias")
col.prop(probe, "grid_view_bias")
col.prop(probe, "grid_irradiance_smoothing")
col.prop(probe, "grid_validity_threshold")
col.separator()
col.prop(probe, "grid_surface_bias")
col.prop(probe, "grid_escape_bias")
col.separator()
col.prop(probe, "grid_dilation_threshold")
col.prop(probe, "grid_dilation_radius")
col.separator()
col.prop(probe, "grid_capture_world")
col.prop(probe, "grid_capture_indirect")
col.prop(probe, "grid_capture_emission")
elif probe.type == 'CUBEMAP':
sub = layout.column(align=True)
sub.prop(probe, "clip_start", text="Clipping Start")
sub.prop(probe, "clip_end", text="End")
elif probe.type == 'PLANAR':
col = layout.column()
row = col.row()
col.prop(probe, "clip_start", text="Clipping Offset")
col.prop(probe, "influence_distance", text="Distance")
pass
else:
# Currently unsupported
pass
class DATA_PT_lightprobe_visibility(DataButtonsPanel, Panel):
bl_label = "Visibility"
bl_parent_id = "DATA_PT_lightprobe"
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
col = layout.column()
if probe.type == 'GRID':
col.prop(probe, "visibility_buffer_bias", text="Bias")
col.prop(probe, "visibility_bleed_bias", text="Bleed Bias")
col.prop(probe, "visibility_blur", text="Blur")
row = col.row(align=True)
row.prop(probe, "visibility_collection")
row.prop(probe, "invert_visibility_collection", text="", icon='ARROW_LEFTRIGHT')
class DATA_PT_lightprobe_parallax(DataButtonsPanel, Panel):
bl_label = "Custom Parallax"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
@classmethod
def poll(cls, context):
engine = context.engine
return context.lightprobe and context.lightprobe.type == 'CUBEMAP' and (engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
probe = context.lightprobe
self.layout.prop(probe, "use_custom_parallax", text="")
def draw(self, context):
layout = self.layout
layout.use_property_split = True
probe = context.lightprobe
col = layout.column()
col.active = probe.use_custom_parallax
col.prop(probe, "parallax_type")
if probe.parallax_type == 'ELIPSOID':
col.prop(probe, "parallax_distance", text="Radius")
else:
col.prop(probe, "parallax_distance", text="Size")
class DATA_PT_lightprobe_display(DataButtonsPanel, Panel):
bl_label = "Viewport Display"
bl_options = {'DEFAULT_CLOSED'}
COMPAT_ENGINES = {'BLENDER_EEVEE', 'BLENDER_RENDER'}
def draw(self, context):
layout = self.layout
layout.use_property_split = True
ob = context.object
probe = context.lightprobe
col = layout.column()
if probe.type == 'PLANAR':
col.prop(ob, "empty_display_size", text="Arrow Size")
col.prop(probe, "show_influence")
col.prop(probe, "show_data")
if probe.type in {'GRID', 'CUBEMAP'}:
col.prop(probe, "show_influence")
col.prop(probe, "show_clip")
if probe.type == 'CUBEMAP':
sub = col.column()
sub.active = probe.use_custom_parallax
sub.prop(probe, "show_parallax")
classes = (
DATA_PT_context_lightprobe,
DATA_PT_lightprobe,
DATA_PT_lightprobe_eevee_next,
DATA_PT_lightprobe_visibility,
DATA_PT_lightprobe_parallax,
DATA_PT_lightprobe_display,
)
if __name__ == "__main__": # only for live edit.
from bpy.utils import register_class
for cls in classes:
register_class(cls)