Files
test/release
Philipp Oeser 4fbc71a320 Fix T65439: quick explode error
Material setup for quick explode was assuming a shader with a "BSDF"
output socket connected to the material output node whereas other socket
names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...)
2019-06-03 09:49:58 +02:00
..
2017-04-27 21:41:03 +10:00
2019-05-17 23:54:21 +02:00
2019-05-28 07:56:56 -04:00
2019-06-03 09:49:58 +02:00
2019-05-17 23:54:21 +02:00