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5146bc6e41375b0a03b8462f8cbc15f2eeceb126
test/source
History
Stefan Gartner 5146bc6e41 build the OSX application bundle in $(DIR)/bin
2003-02-02 17:28:15 +00:00
..
blender
added simple shaded+wire and solid+wire drawmodes. It basically draws
2003-02-01 08:25:09 +00:00
creator
The other part of sgefant's fullscreen by default patch: turning
2003-01-29 05:37:24 +00:00
darwin
build the OSX application bundle in $(DIR)/bin
2003-02-02 17:28:15 +00:00
gameengine
added
2003-01-30 03:13:56 +00:00
icons
- replaced files with the original versions that also contain 32x32 and
2003-01-04 17:18:50 +00:00
kernel
Removed the config.h thing from the .h's in the source dir.
2002-12-27 13:11:01 +00:00
BL-license.txt
Initial revision
2002-10-12 11:37:38 +00:00
GPL-license.txt
Initial revision
2002-10-12 11:37:38 +00:00
Makefile
Correct typo in blenderstatic rule
2003-02-02 16:45:32 +00:00
nan_compile.mk
Added the the magic compiler flag that will turn on game-engine integration with Blender. The line is commented by default as was discussed on the list.
2002-12-19 22:06:32 +00:00
nan_definitions.mk
Use saner defaults on Linux
2003-01-24 16:53:47 +00:00
nan_link.mk
First checkin of core ODE functionality. See OdePhysicsController.cpp for a todo list.
2002-10-18 14:36:34 +00:00
nan_subdirs.mk
Initial revision
2002-10-12 11:37:38 +00:00
nan_warn.mk
Initial revision
2002-10-12 11:37:38 +00:00
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