Removes various image filtering/mipmapping leftovers from pre-2.80 days. Code: removes all mipmap handling from ImBuf (which is about half of ImBuf struct size), removes now unused "sample procedural texture with mipmaps" code, now-unused FELINE filter, etc. The osatex parameter to various CPU texture sampling functions is never actually used, which means none of the mipmap code was ever executing. User visible part: there were settings on the legacy Texture data block (as used by Brushes etc.), under Sampling section: "MIP Map", "Gaussian Filter", "Filter Type", "Eccentricity", "Minimum Size" -- they had no effect anywhere, so they are gone, and what remains is only "Interpolation" and "Size". RNA / Python API part: removes the ImageTexture RNA properties corresponding to the above: filter_type, use_mipmap, use_mipmap_gauss, filter_lightprobes, filter_eccentricity, use_filter_size_min. Pull Request: https://projects.blender.org/blender/blender/pulls/139978
89 lines
2.4 KiB
C++
89 lines
2.4 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup nodes
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <optional>
|
|
|
|
#include "BKE_node.hh"
|
|
#include "BKE_node_legacy_types.hh" // IWYU pragma: export
|
|
|
|
#include "node_texture_register.hh" // IWYU pragma: export
|
|
|
|
#include "BLT_translation.hh" // IWYU pragma: export
|
|
|
|
#include "RE_texture.h"
|
|
|
|
struct bNodeThreadStack;
|
|
|
|
struct TexCallData {
|
|
TexResult *target;
|
|
/* float[3] */
|
|
const float *co;
|
|
|
|
bool do_preview;
|
|
bool do_manage;
|
|
short thread;
|
|
short which_output;
|
|
int cfra;
|
|
|
|
const MTex *mtex;
|
|
};
|
|
|
|
struct TexParams {
|
|
const float *co;
|
|
const float *previewco;
|
|
int cfra;
|
|
|
|
/* optional. we don't really want these here, but image
|
|
* textures need to do mapping & color correction */
|
|
const MTex *mtex;
|
|
};
|
|
|
|
using TexFn = void (*)(float *out, TexParams *params, bNode *node, bNodeStack **in, short thread);
|
|
|
|
struct TexDelegate {
|
|
TexCallData *cdata;
|
|
TexFn fn;
|
|
bNode *node;
|
|
bNodeStack *in[MAX_SOCKET];
|
|
int type;
|
|
};
|
|
|
|
bool tex_node_poll_default(const blender::bke::bNodeType *ntype,
|
|
const bNodeTree *ntree,
|
|
const char **r_disabled_hint);
|
|
void tex_node_type_base(blender::bke::bNodeType *ntype,
|
|
std::string idname,
|
|
std::optional<int16_t> legacy_type = std::nullopt);
|
|
|
|
void tex_input_rgba(float *out, bNodeStack *in, TexParams *params, short thread);
|
|
void tex_input_vec(float *out, bNodeStack *in, TexParams *params, short thread);
|
|
float tex_input_value(bNodeStack *in, TexParams *params, short thread);
|
|
|
|
void tex_output(bNode *node,
|
|
bNodeExecData *execdata,
|
|
bNodeStack **in,
|
|
bNodeStack *out,
|
|
TexFn texfn,
|
|
TexCallData *data);
|
|
|
|
void params_from_cdata(TexParams *out, TexCallData *in);
|
|
|
|
bNodeThreadStack *ntreeGetThreadStack(bNodeTreeExec *exec, int thread);
|
|
void ntreeReleaseThreadStack(bNodeThreadStack *nts);
|
|
bool ntreeExecThreadNodes(bNodeTreeExec *exec,
|
|
bNodeThreadStack *nts,
|
|
void *callerdata,
|
|
int thread);
|
|
|
|
bNodeTreeExec *ntreeTexBeginExecTree_internal(bNodeExecContext *context,
|
|
bNodeTree *ntree,
|
|
bNodeInstanceKey parent_key);
|
|
void ntreeTexEndExecTree_internal(bNodeTreeExec *exec);
|