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52023f9e88f7859c75720cf175e74635a83b05c7
test
/
source
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Campbell Barton
52023f9e88
bmesh todos:
...
- curve undo now runs ED_curve_updateAnimPaths() again. - comment out unneeded index setting.
2012-04-16 08:04:12 +00:00
..
blender
bmesh todos:
2012-04-16 08:04:12 +00:00
blenderplayer
Fix blenderplayer compile.
2012-04-04 10:55:55 +00:00
creator
make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
2012-04-16 06:48:57 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
BGE bug
#30555
: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway.
2012-04-15 12:49:34 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
spelling cleanup
2012-03-18 07:38:51 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00