Files
test/source/blender
Sean Kim 531bc5ca69 Fix: SubdivCCG uses 2x as much memory as needed for edge adjacency
On a Suzanne mesh with 125k faces subdivided at level 3, this patch
results in a 40MB savings of memory, from 1.24 GB measured in Blender
itself to 1.20 GB with this patch applied.

Pull Request: https://projects.blender.org/blender/blender/pulls/141167
2025-07-01 19:07:10 +02:00
..
2024-09-20 13:14:57 +10:00
2025-06-14 15:57:33 +10:00