80 lines
1.4 KiB
C
80 lines
1.4 KiB
C
/* SPDX-FileCopyrightText: 2013 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bli
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*
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* Utility functions for sorting common types.
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*/
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#include "BLI_sort_utils.h" /* own include */
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struct SortAnyByFloat {
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float sort_value;
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};
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struct SortAnyByInt {
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int sort_value;
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};
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struct SortAnyByPtr {
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const void *sort_value;
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};
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int BLI_sortutil_cmp_float(const void *a_, const void *b_)
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{
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const struct SortAnyByFloat *a = a_;
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const struct SortAnyByFloat *b = b_;
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if (a->sort_value > b->sort_value) {
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return 1;
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}
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if (a->sort_value < b->sort_value) {
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return -1;
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}
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return 0;
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}
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int BLI_sortutil_cmp_float_reverse(const void *a_, const void *b_)
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{
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const struct SortAnyByFloat *a = a_;
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const struct SortAnyByFloat *b = b_;
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if (a->sort_value < b->sort_value) {
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return 1;
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}
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if (a->sort_value > b->sort_value) {
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return -1;
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}
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return 0;
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}
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int BLI_sortutil_cmp_int(const void *a_, const void *b_)
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{
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const struct SortAnyByInt *a = a_;
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const struct SortAnyByInt *b = b_;
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if (a->sort_value > b->sort_value) {
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return 1;
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}
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if (a->sort_value < b->sort_value) {
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return -1;
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}
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return 0;
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}
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int BLI_sortutil_cmp_int_reverse(const void *a_, const void *b_)
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{
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const struct SortAnyByInt *a = a_;
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const struct SortAnyByInt *b = b_;
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if (a->sort_value < b->sort_value) {
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return 1;
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}
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if (a->sort_value > b->sort_value) {
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return -1;
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}
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return 0;
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}
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