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test/source/blender/nodes/intern/node_common.h

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974 B
C++

/* SPDX-FileCopyrightText: 2007 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup nodes
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
struct bNodeTree;
/** Groups display their internal tree name as label. */
void node_group_label(const struct bNodeTree *ntree,
const struct bNode *node,
char *label,
int label_maxncpy);
bool node_group_poll_instance(const struct bNode *node,
const struct bNodeTree *nodetree,
const char **r_disabled_hint);
int node_group_ui_class(const struct bNode *node);
/**
* Global update function for Reroute node types.
* This depends on connected nodes, so must be done as a tree-wide update.
*/
void ntree_update_reroute_nodes(struct bNodeTree *ntree);
#ifdef __cplusplus
}
# include <string>
std::string node_group_ui_description(const bNode &node);
#endif