Files
test/source
Richard Antalik 564feceffd Cleanup: Use float instead of double for VSE retiming step
After calculating precision error, it turns out, that float type is
capable of working with up to 100h of 60fps footage without problems.

Pull Request: https://projects.blender.org/blender/blender/pulls/134477
2025-02-15 09:53:58 +01:00
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