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565e2b4d7388aafcef024e114e19802c756174eb
test/source/blender/nodes
History
Campbell Barton af7288c407 minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
also make particle draw use a float vec.
2011-11-26 03:13:54 +00:00
..
composite
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
2011-11-26 03:13:54 +00:00
intern
Muting node patch: second part. Also fix [#27636] Muting shading nodes is ignored
2011-11-20 16:38:23 +00:00
shader
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
2011-11-26 03:13:54 +00:00
texture
minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
2011-11-26 03:13:54 +00:00
CMakeLists.txt
add some missing headers to cmake, also add some files as comments since it seems they should be added but evidently work fine without.
2011-11-10 06:05:22 +00:00
NOD_composite.h
Muting node patch: first part
2011-11-20 16:13:27 +00:00
NOD_shader.h
Muting node patch: first part
2011-11-20 16:13:27 +00:00
NOD_socket.h
minor cleanup
2011-11-14 16:05:44 +00:00
NOD_texture.h
Muting node patch: first part
2011-11-20 16:13:27 +00:00
SConscript
Fixed/restored translation of node classes (in foreach_nodeclass funcs)
2011-11-09 15:00:11 +00:00
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