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test
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56df85b227ff76a2ea3fefefb80db602749cd288
test
/
source
/
blender
/
gpu
/
intern
History
Antony Riakiotakis
312d3edee5
Hidden PBVH nodes:
...
Set hidden when rebuilding the PBVH tree if all primitives are hidden.
2014-05-05 22:24:13 +03:00
..
gpu_buffers.c
Hidden PBVH nodes:
2014-05-05 22:24:13 +03:00
gpu_codegen.c
Code cleanup: remove unused includes
2014-05-01 04:47:51 +10:00
gpu_codegen.h
Refactor to recent matcap built-ins to not use the built in system.
2014-04-02 15:08:04 +03:00
gpu_draw.c
Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modifiers, nodes)
2014-04-27 00:25:16 +10:00
gpu_extensions.c
Code cleanup: use 'const' for arrays (blenloader, gpu, imbuf, makesdna, modifiers, nodes)
2014-04-27 00:25:16 +10:00
gpu_material.c
View3D: Tweak GLSL preview, use only lamps enabled in active render layer and material light group.
2014-04-28 01:20:36 +09:00
gpu_simple_shader.c
Docs: doxygen file descriptions for BLF, GPU and WM
2014-01-19 23:15:25 +11:00