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Lukas Stockner 56ff0d414a Fix #121032: Shader Node preview crash for muted nodes with multiple editors
It seems that when ensure_nodetree_previews calls duplicate_material,
ntreeLocalize removes the muted node from the copy of the nodetree,
so later in ensure_nodetree_previews nodeFindNodebyName can't find it
and therefore parent is NULL.

With this change, the muted node just doesn't get its preview updated.

Pull Request: https://projects.blender.org/blender/blender/pulls/122776
2024-06-05 16:27:28 +02:00
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