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test/source
Sergey Sharybin 57527cb0ac - Save MDISPS layer when applying modifier.
All sculpting used to disappear before. Save MDISPS if new mesh has got the same faces amount.
  NOTE: maybe some other layers should be saved?
- Apply multires modififier if MDISPS was auto-created.
  Multires's applyModifier used to return unchanged DM when MDISPS was auto-created.
- Set multires totlvl from MDISPS layer when new multires was added to mesh with existing MDISPS layer.
2010-09-26 18:29:54 +00:00
..
2010-08-10 21:22:26 +00:00
2010-09-05 07:08:21 +00:00
2010-02-12 13:34:04 +00:00