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593b5b8852dcef37b1d45628857270335cb3f00a
test
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projectfiles_vc9
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Joseph Eagar
e3a410d224
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
..
BL_bmesh
commit of working copy before merge
2009-10-15 23:59:10 +00:00
blender
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
gameengine
merge with trunk/2.5 at r23876
2009-10-22 23:22:05 +00:00
kernel
merge with trunk/2.5 at r23876
2009-10-22 23:22:05 +00:00