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5a8d5f77af84d3f790d749dfd2d76a3b487eb06a
test/source/gameengine
History
Joerg Mueller 5a8d5f77af Audaspace:
Replacing AUD_Reference with boost::shared_ptr.
2012-11-05 14:24:35 +00:00
..
BlenderRoutines
style cleanup: tabs & whitespace
2012-11-03 15:35:03 +00:00
Converter
Audaspace:
2012-11-05 14:24:35 +00:00
Expressions
style cleanup
2012-10-22 08:15:51 +00:00
GameLogic
style cleanup
2012-10-29 02:11:40 +00:00
GamePlayer
code cleanup: cmake - add missing headers, remove directories from source listing.
2012-11-03 15:49:38 +00:00
Ketsji
Audaspace:
2012-11-05 14:24:35 +00:00
Network
code cleanup: make header defines more consistent, JOYSENSOR header guard had a typo too.
2012-10-09 13:36:42 +00:00
Physics
BGE: This patch adds a character wrapper (similar to the already implemented vehicle wrapper) to control character physics options. Currently supported options are:
2012-11-04 20:56:02 +00:00
Rasterizer
style cleanup: tabs & whitespace
2012-11-03 15:35:03 +00:00
SceneGraph
code cleanup: spelling
2012-10-20 20:36:51 +00:00
VideoTexture
style cleanup: tabs & whitespace
2012-11-03 15:35:03 +00:00
CMakeLists.txt
code cleanup: use system includes for cmake, otherwise warnings get printed in headers.
2012-09-18 04:40:20 +00:00
SConscript
enable building the game engine without bullet for scons & cmake
2010-10-10 07:01:56 +00:00
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