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5aa6327e2f3b0af57075f2aa6f6ad73083eec074
test
/
source
/
blender
/
nodes
History
Brecht Van Lommel
5aa6327e2f
Cycles UI: keep node input sockets collapsed by default in the properties editor,
...
when doing the linking in the node editor, to keep the properties editor more clean in this case.
2012-10-24 21:57:16 +00:00
..
composite
Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
2012-10-24 10:00:28 +00:00
intern
Cycles UI: keep node input sockets collapsed by default in the properties editor,
2012-10-24 21:57:16 +00:00
shader
Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
2012-10-24 10:00:28 +00:00
texture
Removed the experimental (and commented-out) code for FOR and WHILE loops in nodes. This was a feature i tested a while back but was only partially supported by Blender Internal renderer and the old compositor. The main idea was to have nodes that automatically mirror input and output sockets to support incremental changes of "internal variables".
2012-10-24 10:00:28 +00:00
CMakeLists.txt
Adding a pixelate node.
2012-10-24 08:36:10 +00:00
NOD_composite.h
Adding a pixelate node.
2012-10-24 08:36:10 +00:00
NOD_shader.h
Cycles: per-BSDF normal input and new Bump node.
2012-10-10 15:56:43 +00:00
NOD_socket.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_texture.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
SConscript
Legacy Compositor / Scons:
2012-08-20 20:13:37 +00:00