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test/source
Matt Ebb 5adff90b08 * Some more tweaks to particle density rendering. I'm not 100%
sure if this is 'correct' but so far in testing it's been working 
pretty well.

This also exposes a new 'Nearest' value, to determine how many
nearby particles are taken into account when determining density. 
A greater number is more accurate, but slower.
2008-09-26 07:12:36 +00:00
..
2008-09-19 21:57:15 +00:00
2007-11-06 22:29:20 +00:00