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Sergey Sharybin 5ae9ad9113 Fix #30420: Metaball Shading Inverted in Raytrace Reflection (Blender Internal)
Issue was caused by negative scale of camera. Metabolls are using procedural
normals and in case of negative scaled camera normals for them shall be flipped.
2012-03-20 16:17:34 +00:00
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2012-03-18 07:38:51 +00:00
2011-05-09 08:15:38 +00:00
2012-03-18 07:38:51 +00:00