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5b345524ea4aed30aa2fc9ef735ccae82bdffeae
test/source/blender/gpu/intern
History
Brecht Van Lommel 3b9b4f7605 Fix #23103:
* missing glsl update when changing color management setting
* disable glsl lamps only when disabling them for render
2010-07-30 10:44:00 +00:00
..
gpu_buffers.c
Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
2010-07-14 10:46:12 +00:00
gpu_codegen.c
ghash alloc string from render branch
2010-05-07 07:54:25 +00:00
gpu_codegen.h
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
2010-03-22 09:30:00 +00:00
gpu_draw.c
Fix compile error after merge, gpu_buffers.h -> GPU_buffers.h.
2010-07-14 14:31:27 +00:00
gpu_extensions.c
2.5: automatic draw method now uses overlap for Intel on all platforms.
2010-07-16 10:13:04 +00:00
gpu_material.c
Fix #23103:
2010-07-30 10:44:00 +00:00
gpu_shader_material.glsl
Fix #23073: glsl and 3d view background color didn't take color managment into
2010-07-29 10:09:20 +00:00
gpu_shader_material.glsl.c
Fix #23073: glsl and 3d view background color didn't take color managment into
2010-07-29 10:09:20 +00:00
gpu_shader_vertex.glsl
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
gpu_shader_vertex.glsl.c
Fix glsl vertex shader string that was not 0 terminated, no idea
2008-09-15 11:39:49 +00:00
Makefile
2.5: fix compilation of smoke commit for Makesfiles as well.
2009-09-09 19:42:53 +00:00
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