This will allow python or plugin defined nodes to work as well. (And fixes compile issues with MSVC in yesterdays commit for nodes) Code provided by Nathan L. Fixes in his code: - free_nodesystem() was called too late (after guarded alloc was closed) - free_nodesystem() was freeing nodes that were not malloced even - free_nodesystem was using free, not freeN :) - the typedefs needed to be malloced yes, to allow duplicate nodes like group but also for dynamic nodes.
177 lines
4.0 KiB
C
177 lines
4.0 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include "../CMP_util.h"
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/* **************** SCALAR MATH ******************** */
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static bNodeSocketType cmp_node_math_in[]= {
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{ SOCK_VALUE, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f},
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{ SOCK_VALUE, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f},
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{ -1, 0, "" }
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};
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static bNodeSocketType cmp_node_math_out[]= {
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{ SOCK_VALUE, 0, "Value", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
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{ -1, 0, "" }
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};
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static void do_math(bNode *node, float *out, float *in, float *in2)
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{
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switch(node->custom1)
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{
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case 0: /* Add */
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out[0]= in[0] + in2[0];
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break;
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case 1: /* Subtract */
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out[0]= in[0] - in2[0];
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break;
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case 2: /* Multiply */
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out[0]= in[0] * in2[0];
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break;
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case 3: /* Divide */
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{
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if(in[1]==0) /* We don't want to divide by zero. */
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out[0]= 0.0;
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else
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out[0]= in[0] / in2[0];
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}
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break;
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case 4: /* Sine */
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out[0]= sin(in[0]);
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break;
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case 5: /* Cosine */
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out[0]= cos(in[0]);
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break;
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case 6: /* Tangent */
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out[0]= tan(in[0]);
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break;
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case 7: /* Arc-Sine */
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{
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/* Can't do the impossible... */
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if(in[0] <= 1 && in[0] >= -1 )
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out[0]= asin(in[0]);
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else
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out[0]= 0.0;
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}
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break;
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case 8: /* Arc-Cosine */
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{
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/* Can't do the impossible... */
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if( in[0] <= 1 && in[0] >= -1 )
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out[0]= acos(in[0]);
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else
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out[0]= 0.0;
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}
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break;
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case 9: /* Arc-Tangent */
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out[0]= atan(in[0]);
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break;
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case 10: /* Power */
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{
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/* Don't want any imaginary numbers... */
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if( in[0] >= 0 )
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out[0]= pow(in[0], in2[0]);
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else
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out[0]= 0.0;
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}
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break;
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case 11: /* Logarithm */
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{
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/* Don't want any imaginary numbers... */
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if( in[0] > 0 && in2[0] > 0 )
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out[0]= log(in[0]) / log(in2[0]);
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else
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out[0]= 0.0;
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}
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break;
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case 12: /* Minimum */
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{
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if( in[0] < in2[0] )
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out[0]= in[0];
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else
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out[0]= in2[0];
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}
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break;
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case 13: /* Maximum */
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{
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if( in[0] > in2[0] )
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out[0]= in[0];
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else
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out[0]= in2[0];
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}
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break;
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case 14: /* Round */
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{
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out[0]= (int)(in[0] + 0.5f);
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}
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break;
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}
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}
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static void node_composit_exec_math(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
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{
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/* stack order out: bw */
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/* stack order in: col */
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if(out[0]->hasoutput==0)
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return;
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/* input no image? then only color operation */
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if(in[0]->data==NULL) {
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do_math(node, out[0]->vec, in[0]->vec, in[1]->vec);
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}
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else {
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/* make output size of input image */
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CompBuf *cbuf= in[0]->data;
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CompBuf *stackbuf= alloc_compbuf(cbuf->x, cbuf->y, CB_VAL, 1); /* allocs */
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composit2_pixel_processor(node, stackbuf, in[0]->data, in[0]->vec, in[1]->data, in[1]->vec, do_math, CB_VAL, CB_VAL);
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out[0]->data= stackbuf;
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}
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}
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bNodeType cmp_node_math= {
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/* *next,*prev */ NULL, NULL,
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/* type code */ CMP_NODE_MATH,
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/* name */ "Math",
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/* width+range */ 120, 110, 160,
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/* class+opts */ NODE_CLASS_CONVERTOR, NODE_OPTIONS,
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/* input sock */ cmp_node_math_in,
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/* output sock */ cmp_node_math_out,
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/* storage */ "",
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/* execfunc */ node_composit_exec_math,
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/* butfunc */ NULL,
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/* initfunc */ NULL
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};
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