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test/scripts/startup/bl_operators
Sean Kim ee67c098d9 Fix #110879: Multires relative subdivide navigation subdivides mesh
Prior to this commit, the `object.subdivision_set` would prevent
actually applying a subdivision to a multires modifier when the relative
option was set. This is commonly accessed via Alt-1 / Alt-2 or D / Shift
D in Sculpt mode.

However, when the multires modifier did not already exist, pressing
these keybinds would still create the modifier and further subdivide the
mesh.

To fix this, this commit adds a hidden property to the operator:
`ensure_modifier` to indicate if the keybind should create the modifier
or not.

Pull Request: https://projects.blender.org/blender/blender/pulls/130254
2025-06-11 01:34:08 +02:00
..
2024-10-01 13:18:46 +10:00
2025-05-01 12:18:40 +10:00
2025-05-29 21:21:18 +02:00
2025-01-21 23:50:17 +11:00