Files
test/source/blender
Ton Roosendaal 5d1438ad96 - fixed editing vertices again!
I had to clean up very old calls to switch matrices for 3d windows.
To make it more clear, I've introduced defines for the infamous persp()
function:

persp(PERSP_WIN);  sets matrices at pixel level window
persp(PERSP_VIEW); restores matrices back to 3d drawing
persp(PERSP_STORE); only called once, to store correct matrices

I will now check on frontbuffer drawing of vertices... it's very doubtful
if it's used still correctly, was only meant for visual speed in the
early nineties you know. :)
2003-10-16 09:39:19 +00:00
..
2003-05-30 15:06:54 +00:00
2003-05-30 15:06:54 +00:00
2003-10-16 09:39:19 +00:00
2003-10-16 09:39:19 +00:00
2003-10-16 09:39:19 +00:00
2003-05-30 15:06:54 +00:00