Files
test/source/gameengine
Brecht Van Lommel eb80ce4d7f 2.5: Materials
* Diffuse/specular ramps works again.
* Wire is now a material type next to Surface and Halo.
* Removed Volume material type option until it is actually there.
* Some button layout tweaks.
2009-07-25 21:31:17 +00:00
..
2009-07-25 21:31:17 +00:00
2009-07-16 19:41:28 +00:00
2009-07-20 10:24:53 +00:00
2009-07-20 20:28:29 +00:00
2009-06-08 20:08:19 +00:00
2009-07-16 19:41:28 +00:00
2009-06-21 17:40:56 +00:00
2009-07-20 20:28:29 +00:00
2009-07-16 19:41:28 +00:00
2009-07-16 19:41:28 +00:00
2009-06-21 16:18:38 +00:00
2009-06-21 16:18:38 +00:00