previous fix for Transform Panel... the convention that 3d window has to leave in 2d ortho mode also applies on backbuffer now, which left painting routine confused. A single call to persp(PERSP_VIEW) fixes this.
previous fix for Transform Panel... the convention that 3d window has to leave in 2d ortho mode also applies on backbuffer now, which left painting routine confused. A single call to persp(PERSP_VIEW) fixes this.