Files
test/source
Daniel Genrich 5da7f4df47 -= Cloth cleanup =-
Fixes:
- Cloth event refactor to solve 2 unknown cache bugs
- Cloth vgroup refactor (faster + scalable stinnes now working)
- Cloth + Collision modifier on one object crash
- Editmode + faceextrude on baked cloth crash
- Stiffness groups would get pinned
- Correct scaled stiffness calculation
- Fixes freeing error under some circumstances
- Deactivating reset/cache freeing when in editmode
- Autobaking setting doesn't get screwed up anymore
- More than 1 collision object in a scene could explode
- Pinning + not protected cache didn't reset cloth
- Start simulation on first frame and not on 2nd
- Maximum structstiff now correct (copy-paste error)
- Loading file with baked cloth calculate the spring length correctly 
- Loading file behaviour improved with cache
- Collision object is evaluated first (untested)
- Debug output activated with rt>0

Be carefull: Files with some cloth cache or something should be 
regenerated.
2008-01-29 16:32:42 +00:00
..
2008-01-29 16:32:42 +00:00
2008-01-22 05:34:53 +00:00
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2007-11-06 22:29:20 +00:00