Files
test/source/blender
Bastien Montagne 5dd9e17266 DwM: Armature: Cleanup envelope bone code a bit.
Mainly adding 'wire' suffix to wire/distance drawing func and shader.

Also, match wire vertex shader behavior with solid one regarding
head/tail only drawing (i.e. alwas expect head bone mat, never tail one,
and assume that if a radius is negative, then we only draw on the other
end of the bone).
2017-05-18 12:13:19 +02:00
..
2017-05-11 16:15:26 +02:00
2016-07-15 02:39:45 +10:00
2017-05-11 07:42:35 +10:00