Charlie Carley
3947f9b885
1). Fix for cube maps in the player.
...
ImBuf pointer was being overridden causing the ibuf->rect to be zero.
2). Added vertex attributes for tangents in in vertex arrays.
This, probably needs the extensions enabled (glEnableVertexAttribArrayARB, glDisableVertexAttribArrayARB), but am a little
weary about enabling them right now.
2007-02-01 02:10:38 +00:00
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