Files
test/source/blender
Clément Foucault 5f6fb5bb41 Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks.

All the Image related function are in `image_gpu.c`.
All the MovieClip related function are in `movieclip.c`.

The IMB module now has a connection with GPU. This is not strickly
necessary and the code could be move to `image_gpu.c` if needed.

The Image garbage collection is also ported to `image_gpu.c`.
2020-07-29 23:06:37 +02:00
..
2020-07-23 08:44:34 -04:00
2020-03-19 21:55:17 +01:00
2020-07-28 21:49:37 +10:00
2020-07-29 17:01:46 -04:00