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test/tests/python/view_layer/test_object_copy.py
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

95 lines
3.1 KiB
Python

# SPDX-FileCopyrightText: 2017-2022 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
from view_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(ViewLayerTesting):
def do_object_copy(self, mode):
import bpy
import os
import tempfile
ROOT = self.get_root()
with tempfile.TemporaryDirectory() as dirpath:
filepath_layers = os.path.join(ROOT, 'layers.blend')
filepath_json = os.path.join(ROOT, 'layers_object_copy_duplicate.json')
# open file
bpy.ops.wm.open_mainfile('EXEC_DEFAULT', filepath=filepath_layers)
self.rename_collections()
# create sub-collections
three_b = bpy.data.objects.get('T.3b')
three_c = bpy.data.objects.get('T.3c')
scene = bpy.context.scene
subzero = scene.master_collection.collections['1'].collections.new('sub-zero')
scorpion = subzero.collections.new('scorpion')
subzero.objects.link(three_b)
scorpion.objects.link(three_c)
layer = scene.view_layers.new('Fresh new Layer')
layer.collections.link(subzero)
bpy.context.window.view_layer = bpy.context.scene.view_layers['Fresh new Layer']
if mode == 'DUPLICATE':
# assuming the latest layer is the active layer
bpy.ops.object.select_all(action='DESELECT')
three_c.select_set(True)
bpy.ops.object.duplicate()
elif mode == 'NAMED':
bpy.ops.object.add_named(name=three_c.name)
# save file
filepath_objects = os.path.join(dirpath, 'objects.blend')
bpy.ops.wm.save_mainfile('EXEC_DEFAULT', filepath=filepath_objects)
# get the generated json
datas = query_scene(filepath_objects, 'Main', (get_scene_collections, get_layers))
self.assertTrue(datas, "Data is not valid")
filepath_objects_json = os.path.join(dirpath, "objects.json")
with open(filepath_objects_json, "w") as f:
for data in datas:
f.write(dump(data))
self.assertTrue(compare_files(
filepath_objects_json,
filepath_json,
),
"Scene dump files differ")
def test_copy_object(self):
"""
OBJECT_OT_duplicate
"""
self.do_object_copy('DUPLICATE')
def test_copy_object_named(self):
"""
OBJECT_OT_add_named
"""
self.do_object_copy('NAMED')
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
UnitTesting._extra_arguments = setup_extra_arguments(__file__)
unittest.main()