Files
test/source/blender/python/gpu/gpu_py_vertex_format.hh
Campbell Barton 6253a33aa3 Cleanup: use nodiscard attribute for functions in the Python API
In most (cases functions returning a PyObject pointer
requires it to be used by the caller, declare functions in the Python
API with the `nodiscard` attribute.
2025-06-28 10:15:27 +10:00

25 lines
468 B
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bpygpu
*/
#pragma once
#include <Python.h>
#include "GPU_vertex_format.hh"
extern PyTypeObject BPyGPUVertFormat_Type;
#define BPyGPUVertFormat_Check(v) (Py_TYPE(v) == &BPyGPUVertFormat_Type)
struct BPyGPUVertFormat {
PyObject_VAR_HEAD
GPUVertFormat fmt;
};
[[nodiscard]] PyObject *BPyGPUVertFormat_CreatePyObject(GPUVertFormat *fmt);