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test/source
Omar Emara 625ba3cb5d Realtime Compositor: Implement Displace node
This patch implements the Displace node for the realtime compositor.
This is different from the CPU implementation in that it relies on the
approximate EWA filtering provided by the driver's implementation of
anisotropic filtering to displace the texture. This is easier and faster
than implementing EWA manually in the shader and has identical quality
where it matters.

Pull Request: https://projects.blender.org/blender/blender/pulls/106681
2023-04-09 09:15:28 +02:00
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