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62c0dfbb46b4e4eefc82e58219b2ce8541b4307c
test
/
source
/
gameengine
/
Physics
/
Bullet
History
Campbell Barton
ca254dd37b
add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library.
2011-04-05 23:31:01 +00:00
..
CcdGraphicController.cpp
doxygen: gameengine/Physics tagged.
2011-02-25 13:37:23 +00:00
CcdGraphicController.h
doxygen: BGE Network, Physics, Rasterizer
2011-02-22 12:42:55 +00:00
CcdPhysicsController.cpp
doxygen: gameengine/Physics tagged.
2011-02-25 13:37:23 +00:00
CcdPhysicsController.h
BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files.
2011-03-16 21:20:24 +00:00
CcdPhysicsEnvironment.cpp
apply patch for body suspend/resume
2011-03-29 15:46:02 +00:00
CcdPhysicsEnvironment.h
fixes in Bullet stuff, roll influence for raycast vehicles was broken,
2011-03-29 18:44:18 +00:00
CMakeLists.txt
add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library.
2011-04-05 23:31:01 +00:00
SConscript
rename libs internal libs for CMake + SCons (used in MSVC project files)
2010-11-18 11:42:05 +00:00