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test
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62c7786cd9fd39f5f58eb0cfe323116e7c7bdfab
test
/
source
/
blender
/
gpu
History
Campbell Barton
62c7786cd9
use a struct for fixed materials rather then float[2][4], easier to follow (no functional change)
2010-09-27 06:49:27 +00:00
..
intern
use a struct for fixed materials rather then float[2][4], easier to follow (no functional change)
2010-09-27 06:49:27 +00:00
CMakeLists.txt
warning fixes and minor cmake changes.
2010-09-18 03:55:56 +00:00
GPU_buffers.h
Fix a few compile warnings and rename gpu_buffers.h to GPU_buffers.h
2010-07-14 10:46:12 +00:00
GPU_draw.h
opengl render was freeing all images from the graphics card each update.
2010-05-20 16:08:06 +00:00
GPU_extensions.h
2.5: automatic draw method now uses overlap for Intel on all platforms.
2010-07-16 10:13:04 +00:00
GPU_material.h
Fix
#22986
: glsl didn't take object hiding into account yet for lamps.
2010-07-27 11:10:34 +00:00
Makefile
Update address in license block.
2010-08-10 21:22:26 +00:00
SConscript
Fixing Scons compile on Windows:
2010-04-14 17:15:33 +00:00