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6402aedc1a8fb808900e781ee588e569eaecb12c
test/source
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Ton Roosendaal 6402aedc1a Bugfix #25178
Armature edit mode: x-mirror: "switch bone direction" now flips the
mirror bone too. It leaves the mirrored bones selected too, so
you get good visual feedback things happened there.
2010-12-13 13:50:20 +00:00
..
blender
Bugfix #25178
2010-12-13 13:50:20 +00:00
blenderplayer
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
creator
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
darwin
darwin Makefiles: copy release scripts and python modules to where blender looks for them,
2010-10-14 19:30:55 +00:00
gameengine
BGE BugFix: [#25106] modelview matrix incorrect after using VideoTexture - affecting mouse.position. Patch by Benoit Bolsee (ben2610)
2010-12-11 00:04:01 +00:00
icons
Windows Icons:
2010-09-05 07:08:21 +00:00
kernel
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
CMakeLists.txt
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
Makefile
Reorder library linking.
2010-11-11 06:22:55 +00:00
SConscript
dont build blender/kernel if the game engines disabled.
2010-10-31 00:56:46 +00:00
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