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64467e3ffa250233b25d14d1b46927c54780eefd
test/source/blender/nodes
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Brecht Van Lommel 64467e3ffa Fixes related to #33087:
* Fix GLSL memory leak in the (vector) math node.
* Fix GLSL math node pow behavior for negative values, same as was done for C.
2012-11-06 19:58:48 +00:00
..
composite
avoid using function calls in macros that result in multiple function calls.
2012-11-06 00:18:01 +00:00
intern
style cleanup
2012-10-26 04:14:10 +00:00
shader
Fixes related to #33087:
2012-11-06 19:58:48 +00:00
texture
Internal node links are now cached in a per-node list, instead of being generated as a transient list that is returned from the callback and had to be freed by the caller. These internal links are used for muted nodes, disconnect operators and reroute nodes, to effectively replace the node with direct input-to-output links.
2012-10-25 16:49:06 +00:00
CMakeLists.txt
Render API: shader script node for custom shaders.
2012-11-03 14:32:26 +00:00
NOD_composite.h
Adding a pixelate node.
2012-10-24 08:36:10 +00:00
NOD_shader.h
Render API: shader script node for custom shaders.
2012-11-03 14:32:26 +00:00
NOD_socket.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
NOD_texture.h
unify include guard defines, __$FILENAME__
2012-02-17 18:59:41 +00:00
SConscript
Legacy Compositor / Scons:
2012-08-20 20:13:37 +00:00
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