Files
test/source/gameengine/PyDoc/SCA_ISensor.py
Andre Susano Pinto 656ee61718 Merge from trunk
(The last time there was some files missing due to failed connection to svn server while merging.. thats why this stuff of reverting last merge and redoing it)

svn merge -r 16231:16608 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-09-19 14:15:36 +00:00

92 lines
2.3 KiB
Python

# $Id$
# Documentation for SCA_ISensor
from SCA_ILogicBrick import *
class SCA_ISensor(SCA_ILogicBrick):
"""
Base class for all sensor logic bricks.
"""
def isPositive():
"""
True if this sensor brick is in a positive state.
"""
def isTriggered():
"""
True if this sensor brick has triggered the current controller.
"""
def getUsePosPulseMode():
"""
True if the sensor is in positive pulse mode.
"""
def setUsePosPulseMode(pulse):
"""
Sets positive pulse mode.
@type pulse: boolean
@param pulse: If True, will activate positive pulse mode for this sensor.
"""
def getFrequency():
"""
The frequency for pulse mode sensors.
@rtype: integer
@return: the pulse frequency in 1/50 sec.
"""
def setFrequency(freq):
"""
Sets the frequency for pulse mode sensors.
@type freq: integer
@return: the pulse frequency in 1/50 sec.
"""
def getUseNegPulseMode():
"""
True if the sensor is in negative pulse mode.
"""
def setUseNegPulseMode(pulse):
"""
Sets negative pulse mode.
@type pulse: boolean
@param pulse: If True, will activate negative pulse mode for this sensor.
"""
def getInvert():
"""
True if this sensor activates on negative events.
"""
def setInvert(invert):
"""
Sets if this sensor activates on positive or negative events.
@type invert: boolean
@param invert: true if activates on negative events; false if activates on positive events.
"""
def getLevel():
"""
Returns whether this sensor is a level detector or a edge detector.
It makes a difference only in case of logic state transition (state actuator).
A level detector will immediately generate a pulse, negative or positive
depending on the sensor condition, as soon as the state is activated.
A edge detector will wait for a state change before generating a pulse.
@rtype: boolean
@return: true if sensor is level sensitive, false if it is edge sensitive
"""
def setLevel(level):
"""
Set whether to detect level or edge transition when entering a state.
@param level: Detect level instead of edge? (KX_TRUE, KX_FALSE)
@type level: boolean
"""
def reset():
"""
Reset sensor internal state, effect depends on the type of sensor and settings.
The sensor is put in its initial state as if it was just activated.
"""