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65af1dcecdb45eb1509f839c018b65acd6f23195
test/source
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Mitchell Stokes 65af1dcecd BGE Animations: Making sure the Action Actuator has a valid action before attempting to play.
2011-06-16 01:59:50 +00:00
..
blender
BGE Animations: FCurve Actuators are now converted to Action Actuators in do_versions(). Note: The fcurve actuator still needs to be removed from menus and such.
2011-06-16 01:57:39 +00:00
blenderplayer
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
2011-06-11 06:00:28 +00:00
creator
fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes.
2011-06-11 06:00:28 +00:00
darwin
set svn end of lines to native
2011-05-09 08:15:38 +00:00
gameengine
BGE Animations: Making sure the Action Actuator has a valid action before attempting to play.
2011-06-16 01:59:50 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
update for tests, error out when duplicate modules are found, all ctest tests pass again.
2011-06-09 16:20:00 +00:00
CMakeLists.txt
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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