Files
test/source/blender/python/mathutils/CMakeLists.txt
Jeroen Bakker 65e58fe574 CMake: Fix Compiling Shader Builder on macOS
Due to changes in the build environment shader_builder wasn't able to
compile on macOs. This patch reverts several recent changes to CMake files.

* dbb2844ed9
* 94817f64b9
* 1b6cd937ff

The idea is that in the near future shader_builder will run on the buildbot as
part of any regular build to ensure that changes to the CMake doesn't break
shader_builder and we only detect it after a few days.

Pull Request: https://projects.blender.org/blender/blender/pulls/115929
2023-12-08 15:47:14 +01:00

56 lines
945 B
CMake

# SPDX-FileCopyrightText: 2023 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
.
../../blenkernel
../../bmesh
../../imbuf
)
set(INC_SYS
${PYTHON_INCLUDE_DIRS}
)
set(SRC
mathutils.cc
mathutils_Color.cc
mathutils_Euler.cc
mathutils_Matrix.cc
mathutils_Quaternion.cc
mathutils_Vector.cc
mathutils_bvhtree.cc
mathutils_geometry.cc
mathutils_interpolate.cc
mathutils_kdtree.cc
mathutils_noise.cc
mathutils.h
mathutils_Color.h
mathutils_Euler.h
mathutils_Matrix.h
mathutils_Quaternion.h
mathutils_Vector.h
mathutils_bvhtree.h
mathutils_geometry.h
mathutils_interpolate.h
mathutils_kdtree.h
mathutils_noise.h
)
set(LIB
PRIVATE bf::blenlib
PRIVATE bf::depsgraph
PRIVATE bf::dna
bf_imbuf
PRIVATE bf::intern::guardedalloc
bf_python_ext
${PYTHON_LINKFLAGS}
${PYTHON_LIBRARIES}
)
blender_add_lib(bf_python_mathutils "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")