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6701933f5ce4598d2fc98bd27a5b8a4e58ca06e2
test
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source
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blender
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editors
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space_node
History
Campbell Barton
6701933f5c
style cleanup
2012-04-21 12:51:47 +00:00
..
CMakeLists.txt
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00
drawnode.c
Fix
#30803
: shader node Mapping location property conflicted with based class
2012-04-04 16:11:39 +00:00
node_buttons.c
Fixed another bunch of i18n bugs (thx to Leon Cheung for spotting them), among which:
2012-04-14 15:06:41 +00:00
node_draw.c
style cleanup
2012-04-21 12:51:47 +00:00
node_edit.c
Reverted r43219 "Improved auto-hiding of unused sockets for collapsed nodes."
2012-04-16 10:50:57 +00:00
node_header.c
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
node_intern.h
Reverted r43219 "Improved auto-hiding of unused sockets for collapsed nodes."
2012-04-16 10:50:57 +00:00
node_ops.c
style cleanup: mainly for mesh code, also some WM function use.
2012-03-24 02:51:46 +00:00
node_select.c
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
node_state.c
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
node_templates.c
Fix for the node tree nodes.new API function, this wasn't setting the scene and main context pointers in the node template, used by file output node. Also the file output node itself now works in case of scene==NULL (might happen in some contexts).
2012-03-28 07:48:08 +00:00
SConscript
Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
2012-03-17 12:07:58 +00:00
space_node.c
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00