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67f1fd25ee6361df5f84e254eea103fe7952125f
test/source
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Dalai Felinto 67f1fd25ee game engine: implement hitMaterial for collision and ray sensors
Reviewed By: moguri, kupoman

Differential Revision: https://developer.blender.org/D167
2014-01-24 02:10:45 -02:00
..
blender
Fix T38150: implementation mismatch in bmesh python
2014-01-23 20:17:54 +01:00
blenderplayer
WM: add WM_operatortype_remove_ptr to remove a known operator
2014-01-23 19:05:56 +11:00
creator
Threaded object update and EvaluationContext
2013-12-26 17:24:42 +06:00
gameengine
game engine: implement hitMaterial for collision and ray sensors
2014-01-24 02:10:45 -02:00
icons
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
tests
Patch D133: Python wrapper for BLI_kdtree (adds mathutils.kdtree)
2014-01-06 20:32:34 +11:00
CMakeLists.txt
remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed.
2013-09-03 03:04:44 +00:00
SConscript
Added GPL header to sconscripts!
2012-12-17 08:01:43 +00:00
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