Files
test/source/blender/draw/intern
Joseph Eagar 1fc5dc3bf3 Sculpt: fix T102664: Broken multires solid shading
Calculate quad normal directly instead of averaging
the vertex normals.
2022-11-28 13:11:51 -08:00
..
2022-10-07 22:55:03 +11:00
2022-08-14 20:40:04 +02:00
2022-10-07 22:55:03 +11:00
2022-09-02 18:45:14 +02:00
2022-10-10 11:22:41 +11:00
2022-10-03 12:04:41 +11:00
2022-09-02 18:45:14 +02:00
2022-09-02 18:45:14 +02:00
2022-11-15 16:43:18 +11:00
2022-10-07 12:43:10 +02:00