Files
test/tests/python
Jesse Yurkovich 69c63311fa Fix #130907: Use Blender Action name as the UsdSkelAnimation name
Rather than using a default "Anim" name when exporting armature
animations, use the animation's Action name instead. Likewise use the
UsdSkelAnimation name for the Action's name during import.

Blendshapes/shapekeys still use the default "Anim" name as there's no
action for these situations.

Pull Request: https://projects.blender.org/blender/blender/pulls/131021
2024-12-04 23:43:07 +01:00
..
2024-10-16 21:09:25 +11:00
2024-07-02 15:06:14 +10:00
2024-09-05 13:07:03 +10:00
2024-09-05 13:07:03 +10:00
2024-09-12 13:01:34 -04:00