`OpenSubdiv_Buffer` is a wrapper that was introduced at the time that Blender couldn't use CPP directly. It contains a pointer to a VertBuf and callbacks to use GPU module on that buffer. This PR replaces OpenSubdiv_Buffer with `blender::gpu::VertBuf` and removes the wrapper. NOTE: OpenSubdiv tests are added to blender_test executable to make the library dependencies not to complicated. Pull Request: https://projects.blender.org/blender/blender/pulls/135389
59 lines
2.2 KiB
C++
59 lines
2.2 KiB
C++
/* SPDX-FileCopyrightText: 2021 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later
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*
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* Author: Sergey Sharybin. */
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#ifndef OPENSUBDIV_EVAL_OUTPUT_GPU_H_
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#define OPENSUBDIV_EVAL_OUTPUT_GPU_H_
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#include "internal/evaluator/eval_output.h"
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#include "internal/evaluator/gl_compute_evaluator.h"
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#include <opensubdiv/osd/glPatchTable.h>
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#include <opensubdiv/osd/glVertexBuffer.h>
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using OpenSubdiv::Osd::GLVertexBuffer;
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namespace blender::opensubdiv {
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class GpuEvalOutput : public VolatileEvalOutput<GLVertexBuffer,
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GLVertexBuffer,
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GLStencilTableSSBO,
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GLPatchTable,
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GLComputeEvaluator> {
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public:
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GpuEvalOutput(const StencilTable *vertex_stencils,
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const StencilTable *varying_stencils,
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const std::vector<const StencilTable *> &all_face_varying_stencils,
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const int face_varying_width,
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const PatchTable *patch_table,
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EvaluatorCache *evaluator_cache = nullptr);
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void fillPatchArraysBuffer(blender::gpu::VertBuf *patch_arrays_buffer) override;
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void wrapPatchIndexBuffer(blender::gpu::VertBuf *patch_index_buffer) override;
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void wrapPatchParamBuffer(blender::gpu::VertBuf *patch_param_buffer) override;
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void wrapSrcBuffer(blender::gpu::VertBuf *src_buffer) override;
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void wrapSrcVertexDataBuffer(blender::gpu::VertBuf *src_buffer) override;
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void fillFVarPatchArraysBuffer(const int face_varying_channel,
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blender::gpu::VertBuf *patch_arrays_buffer) override;
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void wrapFVarPatchIndexBuffer(const int face_varying_channel,
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blender::gpu::VertBuf *patch_index_buffer) override;
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void wrapFVarPatchParamBuffer(const int face_varying_channel,
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blender::gpu::VertBuf *patch_param_buffer) override;
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void wrapFVarSrcBuffer(const int face_varying_channel,
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blender::gpu::VertBuf *src_buffer) override;
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};
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} // namespace blender::opensubdiv
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#endif // OPENSUBDIV_EVAL_OUTPUT_GPU_H_
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