Files
test/source/blender/compositor/shaders/compositor_alpha_crop.glsl
Aras Pranckevicius a401089a9d Cleanup: move compositor files out of realtime_compositor folder
By now it is just a "compositor", so move the files one folder up.
Things that were under realtime_compositor/intern move into
already existing intern folder.

Pull Request: https://projects.blender.org/blender/blender/pulls/132004
2024-12-17 10:34:24 +01:00

16 lines
588 B
GLSL

/* SPDX-FileCopyrightText: 2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "gpu_shader_compositor_texture_utilities.glsl"
void main()
{
ivec2 texel = ivec2(gl_GlobalInvocationID.xy);
/* The lower bound is inclusive and upper bound is exclusive. */
bool is_inside = all(greaterThanEqual(texel, lower_bound)) && all(lessThan(texel, upper_bound));
/* Write the pixel color if it is inside the cropping region, otherwise, write zero. */
vec4 color = is_inside ? texture_load(input_tx, texel) : vec4(0.0);
imageStore(output_img, texel, color);
}