Restriction of the nodes api to clearly define never-null function arguments. Side effects: some assertions and null-check (with early return) were removed. On the caller side is ensured to never derefer null to pass argument (mainly in RNA). In addition, one pointer argument now actually a return type. By-reference return types instead of pointers going to be separate kind of change since also imply of cleaning up variables created from reference. Also good future improvement would be to mark a copy-constructor as explicit for DNA node types. Pull Request: https://projects.blender.org/blender/blender/pulls/134627
2660 lines
76 KiB
C++
2660 lines
76 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup spnode
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*/
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#include <algorithm>
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#include <optional>
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#include "MEM_guardedalloc.h"
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#include "DNA_material_types.h"
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#include "DNA_node_types.h"
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#include "DNA_text_types.h"
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#include "DNA_world_types.h"
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#include "BKE_callbacks.hh"
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#include "BKE_context.hh"
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#include "BKE_global.hh"
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#include "BKE_image.hh"
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#include "BKE_lib_id.hh"
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#include "BKE_main.hh"
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#include "BKE_main_invariants.hh"
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#include "BKE_material.hh"
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#include "BKE_node.hh"
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#include "BKE_node_legacy_types.hh"
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#include "BKE_node_runtime.hh"
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#include "BKE_node_tree_update.hh"
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#include "BKE_report.hh"
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#include "BKE_scene.hh"
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#include "BKE_scene_runtime.hh"
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#include "BLI_listbase.h"
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#include "BLI_math_vector.h"
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#include "BLI_math_vector.hh"
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#include "BLI_string.h"
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#include "BLI_string_utf8.h"
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#include "BLT_translation.hh"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_build.hh"
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#include "DEG_depsgraph_debug.hh"
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#include "DEG_depsgraph_query.hh"
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#include "RE_engine.h"
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#include "RE_pipeline.h"
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#include "ED_image.hh"
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#include "ED_node.hh" /* own include */
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#include "ED_render.hh"
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#include "ED_screen.hh"
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#include "ED_viewer_path.hh"
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#include "RNA_access.hh"
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#include "RNA_define.hh"
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#include "RNA_prototypes.hh"
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#include "WM_api.hh"
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#include "WM_types.hh"
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#include "UI_view2d.hh"
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#include "GPU_capabilities.hh"
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#include "GPU_material.hh"
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#include "IMB_imbuf_types.hh"
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#include "NOD_composite.hh"
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#include "NOD_geometry.hh"
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#include "NOD_shader.h"
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#include "NOD_socket.hh"
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#include "NOD_texture.h"
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#include "node_intern.hh" /* own include */
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#include "COM_compositor.hh"
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#include "COM_context.hh"
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#include "COM_profiler.hh"
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namespace blender::ed::space_node {
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#define USE_ESC_COMPO
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/* -------------------------------------------------------------------- */
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/** \name Composite Job Manager
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* \{ */
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enum {
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COM_RECALC_COMPOSITE = 1,
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COM_RECALC_VIEWER = 2,
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};
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struct CompoJob {
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/* Input parameters. */
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Main *bmain;
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Scene *scene;
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ViewLayer *view_layer;
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bNodeTree *ntree;
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int recalc_flags;
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/* Evaluated state/ */
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Depsgraph *compositor_depsgraph;
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bNodeTree *localtree;
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/* Render instance. */
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Render *re;
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/* Job system integration. */
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const bool *stop;
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bool *do_update;
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float *progress;
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bool cancelled;
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compositor::Profiler profiler;
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compositor::OutputTypes needed_outputs;
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};
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float node_socket_calculate_height(const bNodeSocket &socket)
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{
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float sock_height = NODE_SOCKSIZE;
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if (socket.flag & SOCK_MULTI_INPUT) {
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sock_height += max_ii(NODE_MULTI_INPUT_LINK_GAP * 0.5f * socket.runtime->total_inputs,
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NODE_SOCKSIZE);
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}
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return sock_height;
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}
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float2 node_link_calculate_multi_input_position(const float2 &socket_position,
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const int index,
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const int total_inputs)
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{
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const float offset = (total_inputs * NODE_MULTI_INPUT_LINK_GAP - NODE_MULTI_INPUT_LINK_GAP) *
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0.5f;
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return {socket_position.x, socket_position.y - offset + index * NODE_MULTI_INPUT_LINK_GAP};
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}
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static void compo_tag_output_nodes(bNodeTree *nodetree, int recalc_flags)
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{
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for (bNode *node : nodetree->all_nodes()) {
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if (node->type_legacy == CMP_NODE_COMPOSITE) {
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if (recalc_flags & COM_RECALC_COMPOSITE) {
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node->flag |= NODE_DO_OUTPUT_RECALC;
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}
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}
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else if (node->type_legacy == CMP_NODE_VIEWER) {
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if (recalc_flags & COM_RECALC_VIEWER) {
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node->flag |= NODE_DO_OUTPUT_RECALC;
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}
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}
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else if (node->type_legacy == NODE_GROUP) {
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if (node->id) {
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compo_tag_output_nodes((bNodeTree *)node->id, recalc_flags);
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}
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}
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}
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}
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static int compo_get_recalc_flags(const bContext *C)
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{
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wmWindowManager *wm = CTX_wm_manager(C);
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int recalc_flags = 0;
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LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
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const bScreen *screen = WM_window_get_active_screen(win);
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LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
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if (area->spacetype == SPACE_IMAGE) {
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SpaceImage *sima = (SpaceImage *)area->spacedata.first;
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if (sima->image) {
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if (sima->image->type == IMA_TYPE_R_RESULT) {
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recalc_flags |= COM_RECALC_COMPOSITE;
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}
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else if (sima->image->type == IMA_TYPE_COMPOSITE) {
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recalc_flags |= COM_RECALC_VIEWER;
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}
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}
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}
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else if (area->spacetype == SPACE_NODE) {
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SpaceNode *snode = (SpaceNode *)area->spacedata.first;
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if (snode->flag & SNODE_BACKDRAW) {
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recalc_flags |= COM_RECALC_VIEWER;
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}
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}
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}
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}
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return recalc_flags;
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}
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/* Called by compositor, only to check job 'stop' value. */
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static bool compo_breakjob(void *cjv)
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{
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CompoJob *cj = (CompoJob *)cjv;
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/* Without G.is_break 'ESC' won't quit - which annoys users. */
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return (*(cj->stop)
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#ifdef USE_ESC_COMPO
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|| G.is_break
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#endif
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);
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}
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/* Called by compositor, #wmJob sends notifier. */
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static void compo_statsdrawjob(void *cjv, const char * /*str*/)
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{
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CompoJob *cj = (CompoJob *)cjv;
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*(cj->do_update) = true;
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}
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/* Called by compositor, wmJob sends notifier. */
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static void compo_redrawjob(void *cjv)
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{
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CompoJob *cj = (CompoJob *)cjv;
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*(cj->do_update) = true;
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}
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static void compo_freejob(void *cjv)
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{
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CompoJob *cj = (CompoJob *)cjv;
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if (cj->localtree) {
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/* Merge back node previews, only for completed jobs. */
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if (!cj->cancelled) {
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bke::node_tree_local_merge(cj->bmain, cj->localtree, cj->ntree);
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}
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bke::node_tree_free_tree(*cj->localtree);
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MEM_freeN(cj->localtree);
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}
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MEM_delete(cj);
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}
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/* Only now we copy the nodetree, so adding many jobs while
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* sliding buttons doesn't frustrate. */
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static void compo_initjob(void *cjv)
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{
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CompoJob *cj = (CompoJob *)cjv;
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Main *bmain = cj->bmain;
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Scene *scene = cj->scene;
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ViewLayer *view_layer = cj->view_layer;
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bke::CompositorRuntime &compositor_runtime = scene->runtime->compositor;
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if (!compositor_runtime.preview_depsgraph) {
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compositor_runtime.preview_depsgraph = DEG_graph_new(
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bmain, scene, view_layer, DAG_EVAL_RENDER);
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DEG_debug_name_set(compositor_runtime.preview_depsgraph, "COMPOSITOR");
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}
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/* Update the viewer layer of the compositor since it changed since the depsgraph was created. */
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if (DEG_get_input_view_layer(compositor_runtime.preview_depsgraph) != view_layer) {
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DEG_graph_replace_owners(compositor_runtime.preview_depsgraph, bmain, scene, view_layer);
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DEG_graph_tag_relations_update(compositor_runtime.preview_depsgraph);
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}
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cj->compositor_depsgraph = compositor_runtime.preview_depsgraph;
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DEG_graph_build_for_compositor_preview(cj->compositor_depsgraph, cj->ntree);
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/* NOTE: Don't update animation to preserve unkeyed changes, this means can not use
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* evaluate_on_framechange. */
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DEG_evaluate_on_refresh(cj->compositor_depsgraph);
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bNodeTree *ntree_eval = (bNodeTree *)DEG_get_evaluated_id(cj->compositor_depsgraph,
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&cj->ntree->id);
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cj->localtree = bke::node_tree_localize(ntree_eval, nullptr);
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if (cj->recalc_flags) {
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compo_tag_output_nodes(cj->localtree, cj->recalc_flags);
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}
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cj->re = RE_NewInteractiveCompositorRender(scene);
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if (scene->r.compositor_device == SCE_COMPOSITOR_DEVICE_GPU) {
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RE_system_gpu_context_ensure(cj->re);
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}
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}
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/* Called before redraw notifiers, it moves finished previews over. */
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static void compo_updatejob(void * /*cjv*/)
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{
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WM_main_add_notifier(NC_SCENE | ND_COMPO_RESULT, nullptr);
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}
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static void compo_progressjob(void *cjv, float progress)
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{
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CompoJob *cj = (CompoJob *)cjv;
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*(cj->progress) = progress;
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}
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/* Only this runs inside thread. */
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static void compo_startjob(void *cjv, wmJobWorkerStatus *worker_status)
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{
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CompoJob *cj = (CompoJob *)cjv;
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bNodeTree *ntree = cj->localtree;
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Scene *scene = DEG_get_evaluated_scene(cj->compositor_depsgraph);
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if (scene->use_nodes == false) {
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return;
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}
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cj->stop = &worker_status->stop;
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cj->do_update = &worker_status->do_update;
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cj->progress = &worker_status->progress;
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ntree->runtime->test_break = compo_breakjob;
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ntree->runtime->tbh = cj;
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ntree->runtime->stats_draw = compo_statsdrawjob;
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ntree->runtime->sdh = cj;
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ntree->runtime->progress = compo_progressjob;
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ntree->runtime->prh = cj;
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ntree->runtime->update_draw = compo_redrawjob;
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ntree->runtime->udh = cj;
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BKE_callback_exec_id(cj->bmain, &cj->scene->id, BKE_CB_EVT_COMPOSITE_PRE);
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if ((scene->r.scemode & R_MULTIVIEW) == 0) {
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COM_execute(cj->re, &scene->r, scene, ntree, "", nullptr, &cj->profiler, cj->needed_outputs);
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}
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else {
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LISTBASE_FOREACH (SceneRenderView *, srv, &scene->r.views) {
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if (BKE_scene_multiview_is_render_view_active(&scene->r, srv) == false) {
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continue;
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}
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COM_execute(
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cj->re, &scene->r, scene, ntree, srv->name, nullptr, &cj->profiler, cj->needed_outputs);
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}
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}
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ntree->runtime->test_break = nullptr;
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ntree->runtime->stats_draw = nullptr;
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ntree->runtime->progress = nullptr;
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}
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static void compo_canceljob(void *cjv)
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{
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CompoJob *cj = (CompoJob *)cjv;
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Main *bmain = cj->bmain;
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Scene *scene = cj->scene;
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BKE_callback_exec_id(bmain, &scene->id, BKE_CB_EVT_COMPOSITE_CANCEL);
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cj->cancelled = true;
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scene->runtime->compositor.per_node_execution_time = cj->profiler.get_nodes_evaluation_times();
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}
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static void compo_completejob(void *cjv)
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{
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CompoJob *cj = (CompoJob *)cjv;
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Main *bmain = cj->bmain;
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Scene *scene = cj->scene;
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BKE_callback_exec_id(bmain, &scene->id, BKE_CB_EVT_COMPOSITE_POST);
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scene->runtime->compositor.per_node_execution_time = cj->profiler.get_nodes_evaluation_times();
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}
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/** \} */
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} // namespace blender::ed::space_node
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/* -------------------------------------------------------------------- */
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/** \name Composite Job C API
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* \{ */
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/* Identify if the compositor can run. Currently, this only checks if the compositor is set to GPU
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* and the render size exceeds what can be allocated as a texture in it. */
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static bool is_compositing_possible(const bContext *C)
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{
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Scene *scene = CTX_data_scene(C);
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/* CPU compositor can always run. */
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if (scene->r.compositor_device != SCE_COMPOSITOR_DEVICE_GPU) {
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return true;
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}
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int width, height;
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BKE_render_resolution(&scene->r, false, &width, &height);
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const int max_texture_size = GPU_max_texture_size();
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/* There is no way to know if the render size is too large except if we actually allocate a test
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* texture, which we want to avoid due its cost. So we employ a heuristic that so far has worked
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* with all known GPU drivers. */
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if (size_t(width) * height > (size_t(max_texture_size) * max_texture_size) / 4) {
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WM_report(RPT_ERROR, "Render size too large for GPU, use CPU compositor instead");
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return false;
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}
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return true;
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}
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/* Returns the compositor outputs that need to be computed because their result is visible to the
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* user. */
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static blender::compositor::OutputTypes get_compositor_needed_outputs(const bContext *C)
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{
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blender::compositor::OutputTypes needed_outputs = blender::compositor::OutputTypes::None;
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wmWindowManager *window_manager = CTX_wm_manager(C);
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LISTBASE_FOREACH (wmWindow *, window, &window_manager->windows) {
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bScreen *screen = WM_window_get_active_screen(window);
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LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
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SpaceLink *space_link = static_cast<SpaceLink *>(area->spacedata.first);
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if (!space_link || !ELEM(space_link->spacetype, SPACE_NODE, SPACE_IMAGE)) {
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continue;
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}
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if (space_link->spacetype == SPACE_NODE) {
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const SpaceNode *space_node = reinterpret_cast<const SpaceNode *>(space_link);
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if (space_node->flag & SNODE_BACKDRAW) {
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needed_outputs |= blender::compositor::OutputTypes::Viewer;
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}
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if (space_node->overlay.flag & SN_OVERLAY_SHOW_PREVIEWS) {
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needed_outputs |= blender::compositor::OutputTypes::Previews;
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}
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}
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else if (space_link->spacetype == SPACE_IMAGE) {
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const SpaceImage *space_image = reinterpret_cast<const SpaceImage *>(space_link);
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Image *image = ED_space_image(space_image);
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if (!image || image->source != IMA_SRC_VIEWER) {
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continue;
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}
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if (image->type == IMA_TYPE_R_RESULT) {
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needed_outputs |= blender::compositor::OutputTypes::Composite;
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}
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else if (image->type == IMA_TYPE_COMPOSITE) {
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needed_outputs |= blender::compositor::OutputTypes::Viewer;
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}
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}
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/* All outputs are already needed, return early. */
|
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if (needed_outputs ==
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(blender::compositor::OutputTypes::Composite | blender::compositor::OutputTypes::Viewer |
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blender::compositor::OutputTypes::Previews))
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{
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return needed_outputs;
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}
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}
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}
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return needed_outputs;
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}
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void ED_node_composite_job(const bContext *C, bNodeTree *nodetree, Scene *scene_owner)
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{
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blender::compositor::OutputTypes needed_outputs = get_compositor_needed_outputs(C);
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if (needed_outputs == blender::compositor::OutputTypes::None) {
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return;
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}
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using namespace blender::ed::space_node;
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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ViewLayer *view_layer = CTX_data_view_layer(C);
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if (!is_compositing_possible(C)) {
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return;
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}
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/* See #32272. */
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if (G.is_rendering) {
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return;
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}
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|
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#ifdef USE_ESC_COMPO
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G.is_break = false;
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#endif
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BKE_image_backup_render(
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scene, BKE_image_ensure_viewer(bmain, IMA_TYPE_R_RESULT, "Render Result"), false);
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wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C),
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CTX_wm_window(C),
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scene_owner,
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"Compositing",
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WM_JOB_EXCL_RENDER | WM_JOB_PROGRESS,
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WM_JOB_TYPE_COMPOSITE);
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CompoJob *cj = MEM_new<CompoJob>("compo job");
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|
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/* Custom data for preview thread. */
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cj->bmain = bmain;
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cj->scene = scene;
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cj->view_layer = view_layer;
|
|
cj->ntree = nodetree;
|
|
cj->recalc_flags = compo_get_recalc_flags(C);
|
|
cj->needed_outputs = needed_outputs;
|
|
|
|
/* Set up job. */
|
|
WM_jobs_customdata_set(wm_job, cj, compo_freejob);
|
|
WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_COMPO_RESULT, NC_SCENE | ND_COMPO_RESULT);
|
|
WM_jobs_callbacks_ex(wm_job,
|
|
compo_startjob,
|
|
compo_initjob,
|
|
compo_updatejob,
|
|
nullptr,
|
|
compo_completejob,
|
|
compo_canceljob);
|
|
|
|
WM_jobs_start(CTX_wm_manager(C), wm_job);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
namespace blender::ed::space_node {
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Composite Poll & Utility Functions
|
|
* \{ */
|
|
|
|
bool composite_node_active(bContext *C)
|
|
{
|
|
if (ED_operator_node_active(C)) {
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
if (ED_node_is_compositor(snode)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool composite_node_editable(bContext *C)
|
|
{
|
|
if (ED_operator_node_editable(C)) {
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
if (ED_node_is_compositor(snode)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
} // namespace blender::ed::space_node
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Editor Public API Functions
|
|
* \{ */
|
|
|
|
void ED_node_set_tree_type(SpaceNode *snode, blender::bke::bNodeTreeType *typeinfo)
|
|
{
|
|
if (typeinfo) {
|
|
STRNCPY(snode->tree_idname, typeinfo->idname.c_str());
|
|
}
|
|
else {
|
|
snode->tree_idname[0] = '\0';
|
|
}
|
|
}
|
|
|
|
bool ED_node_is_compositor(const SpaceNode *snode)
|
|
{
|
|
return snode->tree_idname == ntreeType_Composite->idname;
|
|
}
|
|
|
|
bool ED_node_is_shader(SpaceNode *snode)
|
|
{
|
|
return snode->tree_idname == ntreeType_Shader->idname;
|
|
}
|
|
|
|
bool ED_node_is_texture(SpaceNode *snode)
|
|
{
|
|
return snode->tree_idname == ntreeType_Texture->idname;
|
|
}
|
|
|
|
bool ED_node_is_geometry(SpaceNode *snode)
|
|
{
|
|
return snode->tree_idname == ntreeType_Geometry->idname;
|
|
}
|
|
|
|
bool ED_node_supports_preview(SpaceNode *snode)
|
|
{
|
|
return ED_node_is_compositor(snode) ||
|
|
(USER_EXPERIMENTAL_TEST(&U, use_shader_node_previews) && ED_node_is_shader(snode));
|
|
}
|
|
|
|
void ED_node_shader_default(const bContext *C, ID *id)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
|
|
if (GS(id->name) == ID_MA) {
|
|
/* Materials */
|
|
Object *ob = CTX_data_active_object(C);
|
|
Material *ma = (Material *)id;
|
|
Material *ma_default;
|
|
|
|
if (ob && ob->type == OB_VOLUME) {
|
|
ma_default = BKE_material_default_volume();
|
|
}
|
|
else {
|
|
ma_default = BKE_material_default_surface();
|
|
}
|
|
|
|
ma->nodetree = blender::bke::node_tree_copy_tree(bmain, *ma_default->nodetree);
|
|
ma->nodetree->owner_id = &ma->id;
|
|
for (bNode *node_iter : ma->nodetree->all_nodes()) {
|
|
STRNCPY_UTF8(node_iter->name, DATA_(node_iter->name));
|
|
blender::bke::node_unique_name(*ma->nodetree, *node_iter);
|
|
}
|
|
|
|
BKE_ntree_update_after_single_tree_change(*bmain, *ma->nodetree);
|
|
}
|
|
else if (ELEM(GS(id->name), ID_WO, ID_LA)) {
|
|
/* Emission */
|
|
bNodeTree *ntree = blender::bke::node_tree_add_tree_embedded(
|
|
nullptr, id, "Shader Nodetree", ntreeType_Shader->idname);
|
|
bNode *shader, *output;
|
|
|
|
if (GS(id->name) == ID_WO) {
|
|
World *world = (World *)id;
|
|
|
|
shader = blender::bke::node_add_static_node(nullptr, *ntree, SH_NODE_BACKGROUND);
|
|
output = blender::bke::node_add_static_node(nullptr, *ntree, SH_NODE_OUTPUT_WORLD);
|
|
blender::bke::node_add_link(*ntree,
|
|
*shader,
|
|
*blender::bke::node_find_socket(*shader, SOCK_OUT, "Background"),
|
|
*output,
|
|
*blender::bke::node_find_socket(*output, SOCK_IN, "Surface"));
|
|
|
|
bNodeSocket *color_sock = blender::bke::node_find_socket(*shader, SOCK_IN, "Color");
|
|
copy_v3_v3(((bNodeSocketValueRGBA *)color_sock->default_value)->value, &world->horr);
|
|
}
|
|
else {
|
|
shader = blender::bke::node_add_static_node(nullptr, *ntree, SH_NODE_EMISSION);
|
|
output = blender::bke::node_add_static_node(nullptr, *ntree, SH_NODE_OUTPUT_LIGHT);
|
|
blender::bke::node_add_link(*ntree,
|
|
*shader,
|
|
*blender::bke::node_find_socket(*shader, SOCK_OUT, "Emission"),
|
|
*output,
|
|
*blender::bke::node_find_socket(*output, SOCK_IN, "Surface"));
|
|
}
|
|
|
|
shader->location[0] = 10.0f;
|
|
shader->location[1] = 300.0f;
|
|
output->location[0] = 300.0f;
|
|
output->location[1] = 300.0f;
|
|
blender::bke::node_set_active(*ntree, *output);
|
|
BKE_ntree_update_after_single_tree_change(*bmain, *ntree);
|
|
}
|
|
else {
|
|
printf("ED_node_shader_default called on wrong ID type.\n");
|
|
return;
|
|
}
|
|
}
|
|
|
|
void ED_node_composit_default(const bContext *C, Scene *sce)
|
|
{
|
|
/* but lets check it anyway */
|
|
if (sce->nodetree) {
|
|
if (G.debug & G_DEBUG) {
|
|
printf("error in composite initialize\n");
|
|
}
|
|
return;
|
|
}
|
|
|
|
sce->nodetree = blender::bke::node_tree_add_tree_embedded(
|
|
nullptr, &sce->id, "Compositing Nodetree", ntreeType_Composite->idname);
|
|
|
|
bNode *out = blender::bke::node_add_static_node(C, *sce->nodetree, CMP_NODE_COMPOSITE);
|
|
out->location[0] = 200.0f;
|
|
out->location[1] = 200.0f;
|
|
|
|
bNode *in = blender::bke::node_add_static_node(C, *sce->nodetree, CMP_NODE_R_LAYERS);
|
|
in->location[0] = -200.0f;
|
|
in->location[1] = 200.0f;
|
|
blender::bke::node_set_active(*sce->nodetree, *in);
|
|
|
|
/* Links from color to color. */
|
|
bNodeSocket *fromsock = (bNodeSocket *)in->outputs.first;
|
|
bNodeSocket *tosock = (bNodeSocket *)out->inputs.first;
|
|
blender::bke::node_add_link(*sce->nodetree, *in, *fromsock, *out, *tosock);
|
|
|
|
BKE_ntree_update_after_single_tree_change(*CTX_data_main(C), *sce->nodetree);
|
|
}
|
|
|
|
void ED_node_texture_default(const bContext *C, Tex *tex)
|
|
{
|
|
if (tex->nodetree) {
|
|
if (G.debug & G_DEBUG) {
|
|
printf("error in texture initialize\n");
|
|
}
|
|
return;
|
|
}
|
|
|
|
tex->nodetree = blender::bke::node_tree_add_tree_embedded(
|
|
nullptr, &tex->id, "Texture Nodetree", ntreeType_Texture->idname);
|
|
|
|
bNode *out = blender::bke::node_add_static_node(C, *tex->nodetree, TEX_NODE_OUTPUT);
|
|
out->location[0] = 300.0f;
|
|
out->location[1] = 300.0f;
|
|
|
|
bNode *in = blender::bke::node_add_static_node(C, *tex->nodetree, TEX_NODE_CHECKER);
|
|
in->location[0] = 10.0f;
|
|
in->location[1] = 300.0f;
|
|
blender::bke::node_set_active(*tex->nodetree, *in);
|
|
|
|
bNodeSocket *fromsock = (bNodeSocket *)in->outputs.first;
|
|
bNodeSocket *tosock = (bNodeSocket *)out->inputs.first;
|
|
blender::bke::node_add_link(*tex->nodetree, *in, *fromsock, *out, *tosock);
|
|
|
|
BKE_ntree_update_after_single_tree_change(*CTX_data_main(C), *tex->nodetree);
|
|
}
|
|
|
|
namespace blender::ed::space_node {
|
|
|
|
void snode_set_context(const bContext &C)
|
|
{
|
|
/* NOTE: Here we set the active tree(s), even called for each redraw now, so keep it fast :). */
|
|
|
|
SpaceNode *snode = CTX_wm_space_node(&C);
|
|
bke::bNodeTreeType *treetype = bke::node_tree_type_find(snode->tree_idname);
|
|
bNodeTree *ntree = snode->nodetree;
|
|
ID *id = snode->id, *from = snode->from;
|
|
|
|
/* Check the tree type. */
|
|
if (!treetype || (treetype->poll && !treetype->poll(&C, treetype))) {
|
|
/* Invalid tree type, skip.
|
|
* NOTE: not resetting the node path here, invalid #bNodeTreeType
|
|
* may still be registered at a later point. */
|
|
return;
|
|
}
|
|
|
|
if (snode->nodetree && !STREQ(snode->nodetree->idname, snode->tree_idname)) {
|
|
/* Current tree does not match selected type, clear tree path. */
|
|
ntree = nullptr;
|
|
id = nullptr;
|
|
from = nullptr;
|
|
}
|
|
|
|
if (!(snode->flag & SNODE_PIN) || ntree == nullptr) {
|
|
if (treetype->get_from_context) {
|
|
/* Reset and update from context. */
|
|
ntree = nullptr;
|
|
id = nullptr;
|
|
from = nullptr;
|
|
|
|
treetype->get_from_context(&C, treetype, &ntree, &id, &from);
|
|
}
|
|
}
|
|
|
|
if (snode->nodetree != ntree || snode->id != id || snode->from != from ||
|
|
(snode->treepath.last == nullptr && ntree))
|
|
{
|
|
ED_node_tree_start(snode, ntree, id, from);
|
|
}
|
|
}
|
|
|
|
} // namespace blender::ed::space_node
|
|
|
|
void ED_node_set_active(
|
|
Main *bmain, SpaceNode *snode, bNodeTree *ntree, bNode *node, bool *r_active_texture_changed)
|
|
{
|
|
if (r_active_texture_changed) {
|
|
*r_active_texture_changed = false;
|
|
}
|
|
|
|
blender::bke::node_set_active(*ntree, *node);
|
|
if (node->type_legacy == NODE_GROUP) {
|
|
return;
|
|
}
|
|
|
|
const bool was_output = (node->flag & NODE_DO_OUTPUT) != 0;
|
|
bool do_update = false;
|
|
|
|
/* Generic node group output: set node as active output. */
|
|
if (node->is_group_output()) {
|
|
for (bNode *node_iter : ntree->all_nodes()) {
|
|
if (node_iter->is_group_output()) {
|
|
node_iter->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
if (!was_output) {
|
|
do_update = true;
|
|
BKE_ntree_update_tag_active_output_changed(ntree);
|
|
}
|
|
}
|
|
|
|
/* Tree specific activate calls. */
|
|
if (ntree->type == NTREE_SHADER) {
|
|
if (ELEM(node->type_legacy,
|
|
SH_NODE_OUTPUT_MATERIAL,
|
|
SH_NODE_OUTPUT_WORLD,
|
|
SH_NODE_OUTPUT_LIGHT,
|
|
SH_NODE_OUTPUT_LINESTYLE))
|
|
{
|
|
for (bNode *node_iter : ntree->all_nodes()) {
|
|
if (node_iter->type_legacy == node->type_legacy) {
|
|
node_iter->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
BKE_ntree_update_tag_active_output_changed(ntree);
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*bmain, ntree->id);
|
|
|
|
if (node->flag & NODE_ACTIVE_TEXTURE) {
|
|
/* If active texture changed, free GLSL materials. */
|
|
LISTBASE_FOREACH (Material *, ma, &bmain->materials) {
|
|
if (ma->nodetree && ma->use_nodes &&
|
|
blender::bke::node_tree_contains_tree(*ma->nodetree, *ntree))
|
|
{
|
|
GPU_material_free(&ma->gpumaterial);
|
|
|
|
/* Sync to active texpaint slot, otherwise we can end up painting on a different slot
|
|
* than we are looking at. */
|
|
if (ma->texpaintslot) {
|
|
if (node->id != nullptr && GS(node->id->name) == ID_IM) {
|
|
Image *image = (Image *)node->id;
|
|
for (int i = 0; i < ma->tot_slots; i++) {
|
|
if (ma->texpaintslot[i].ima == image) {
|
|
ma->paint_active_slot = i;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
LISTBASE_FOREACH (World *, wo, &bmain->worlds) {
|
|
if (wo->nodetree && wo->use_nodes &&
|
|
blender::bke::node_tree_contains_tree(*wo->nodetree, *ntree))
|
|
{
|
|
GPU_material_free(&wo->gpumaterial);
|
|
}
|
|
}
|
|
|
|
/* Sync to Image Editor under the following conditions:
|
|
* - current image is not pinned
|
|
* - current image is not a Render Result or ViewerNode (want to keep looking at these) */
|
|
if (node->id != nullptr && GS(node->id->name) == ID_IM) {
|
|
Image *image = (Image *)node->id;
|
|
ED_space_image_sync(bmain, image, true);
|
|
}
|
|
|
|
if (r_active_texture_changed) {
|
|
*r_active_texture_changed = true;
|
|
}
|
|
BKE_main_ensure_invariants(*bmain, ntree->id);
|
|
WM_main_add_notifier(NC_IMAGE, nullptr);
|
|
}
|
|
|
|
WM_main_add_notifier(NC_MATERIAL | ND_NODES, node->id);
|
|
}
|
|
else if (ntree->type == NTREE_COMPOSIT) {
|
|
/* Make active viewer, currently only one is supported. */
|
|
if (node->type_legacy == CMP_NODE_VIEWER) {
|
|
for (bNode *node_iter : ntree->all_nodes()) {
|
|
if (node_iter->type_legacy == CMP_NODE_VIEWER) {
|
|
node_iter->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
if (was_output == 0) {
|
|
BKE_ntree_update_tag_active_output_changed(ntree);
|
|
BKE_main_ensure_invariants(*bmain, ntree->id);
|
|
}
|
|
|
|
/* Adding a node doesn't link this yet. */
|
|
node->id = (ID *)BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
|
|
}
|
|
else if (node->type_legacy == CMP_NODE_COMPOSITE) {
|
|
if (was_output == 0) {
|
|
for (bNode *node_iter : ntree->all_nodes()) {
|
|
if (node_iter->type_legacy == CMP_NODE_COMPOSITE) {
|
|
node_iter->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
BKE_ntree_update_tag_active_output_changed(ntree);
|
|
BKE_main_ensure_invariants(*bmain, ntree->id);
|
|
}
|
|
}
|
|
else if (do_update) {
|
|
BKE_main_ensure_invariants(*bmain, ntree->id);
|
|
}
|
|
}
|
|
else if (ntree->type == NTREE_GEOMETRY) {
|
|
if (node->type_legacy == GEO_NODE_VIEWER) {
|
|
if ((node->flag & NODE_DO_OUTPUT) == 0) {
|
|
for (bNode *node_iter : ntree->all_nodes()) {
|
|
if (node_iter->type_legacy == GEO_NODE_VIEWER) {
|
|
node_iter->flag &= ~NODE_DO_OUTPUT;
|
|
}
|
|
}
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
}
|
|
blender::ed::viewer_path::activate_geometry_node(*bmain, *snode, *node);
|
|
}
|
|
}
|
|
}
|
|
|
|
void ED_node_post_apply_transform(bContext * /*C*/, bNodeTree * /*ntree*/)
|
|
{
|
|
/* XXX This does not work due to layout functions relying on node->block,
|
|
* which only exists during actual drawing. Can we rely on valid draw_bounds rects?
|
|
*/
|
|
/* make sure nodes have correct bounding boxes after transform */
|
|
// node_update_nodetree(C, ntree, 0.0f, 0.0f);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
namespace blender::ed::space_node {
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Generic
|
|
* \{ */
|
|
|
|
static bool socket_is_occluded(const float2 &location,
|
|
const bNode &node_the_socket_belongs_to,
|
|
const Span<bNode *> sorted_nodes)
|
|
{
|
|
for (bNode *node : sorted_nodes) {
|
|
if (node == &node_the_socket_belongs_to) {
|
|
/* Nodes after this one are underneath and can't occlude the socket. */
|
|
return false;
|
|
}
|
|
|
|
rctf socket_hitbox;
|
|
const float socket_hitbox_radius = NODE_SOCKSIZE - 0.1f * U.widget_unit;
|
|
BLI_rctf_init_pt_radius(&socket_hitbox, location, socket_hitbox_radius);
|
|
if (BLI_rctf_inside_rctf(&node->runtime->draw_bounds, &socket_hitbox)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Size Widget Operator
|
|
* \{ */
|
|
|
|
struct NodeSizeWidget {
|
|
float mxstart, mystart;
|
|
float oldlocx, oldlocy;
|
|
float oldwidth, oldheight;
|
|
int directions;
|
|
bool precision, snap_to_grid;
|
|
};
|
|
|
|
static void node_resize_init(
|
|
bContext *C, wmOperator *op, const float2 &cursor, const bNode *node, NodeResizeDirection dir)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
NodeSizeWidget *nsw = MEM_cnew<NodeSizeWidget>(__func__);
|
|
|
|
op->customdata = nsw;
|
|
|
|
nsw->mxstart = cursor.x;
|
|
nsw->mystart = cursor.y;
|
|
|
|
/* store old */
|
|
nsw->oldlocx = node->location[0];
|
|
nsw->oldlocy = node->location[1];
|
|
nsw->oldwidth = node->width;
|
|
nsw->oldheight = node->height;
|
|
nsw->directions = dir;
|
|
nsw->snap_to_grid = scene->toolsettings->snap_flag_node;
|
|
|
|
WM_cursor_modal_set(CTX_wm_window(C), node_get_resize_cursor(dir));
|
|
/* add modal handler */
|
|
WM_event_add_modal_handler(C, op);
|
|
}
|
|
|
|
static void node_resize_exit(bContext *C, wmOperator *op, bool cancel)
|
|
{
|
|
WM_cursor_modal_restore(CTX_wm_window(C));
|
|
|
|
/* Restore old data on cancel. */
|
|
if (cancel) {
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
bNode *node = bke::node_get_active(*snode->edittree);
|
|
NodeSizeWidget *nsw = (NodeSizeWidget *)op->customdata;
|
|
|
|
node->location[0] = nsw->oldlocx;
|
|
node->location[1] = nsw->oldlocy;
|
|
node->width = nsw->oldwidth;
|
|
node->height = nsw->oldheight;
|
|
}
|
|
|
|
MEM_freeN(op->customdata);
|
|
op->customdata = nullptr;
|
|
}
|
|
|
|
enum class NodeResizeAction : int {
|
|
Begin = 0,
|
|
Cancel = 1,
|
|
SnapInvertOn = 2,
|
|
SnapInvertOff = 3,
|
|
};
|
|
|
|
wmKeyMap *node_resize_modal_keymap(wmKeyConfig *keyconf)
|
|
{
|
|
static const EnumPropertyItem modal_items[] = {
|
|
{int(NodeResizeAction::Begin), "BEGIN", 0, "Resize Node", ""},
|
|
{int(NodeResizeAction::Cancel), "CANCEL", 0, "Cancel", ""},
|
|
{int(NodeResizeAction::SnapInvertOn), "SNAP_INVERT_ON", 0, "Snap Invert", ""},
|
|
{int(NodeResizeAction::SnapInvertOff), "SNAP_INVERT_OFF", 0, "Snap Invert", ""},
|
|
{0, nullptr, 0, nullptr, nullptr},
|
|
};
|
|
|
|
wmKeyMap *keymap = WM_modalkeymap_find(keyconf, "Node Resize Modal Map");
|
|
|
|
if (keymap && keymap->modal_items) {
|
|
return nullptr;
|
|
}
|
|
|
|
keymap = WM_modalkeymap_ensure(keyconf, "Node Resize Modal Map", modal_items);
|
|
|
|
WM_modalkeymap_assign(keymap, "NODE_OT_resize");
|
|
|
|
return keymap;
|
|
}
|
|
|
|
/* Compute the nearest 1D coordinate corresponding to the nearest grid in node editors. */
|
|
static float nearest_node_grid_coord(float co)
|
|
{
|
|
/* Size and location of nodes are independent of UI scale, so grid size should be independent of
|
|
* UI scale as well. */
|
|
float grid_size = grid_size_get() / UI_SCALE_FAC;
|
|
float rest = fmod(co, grid_size);
|
|
float offset = rest - grid_size / 2 >= 0 ? grid_size : 0;
|
|
|
|
return co - rest + offset;
|
|
}
|
|
|
|
static int node_resize_modal(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
bNode *node = bke::node_get_active(*snode->edittree);
|
|
NodeSizeWidget *nsw = (NodeSizeWidget *)op->customdata;
|
|
|
|
if (event->type == EVT_MODAL_MAP) {
|
|
switch (NodeResizeAction(event->val)) {
|
|
case NodeResizeAction::Begin: {
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
case NodeResizeAction::Cancel: {
|
|
node_resize_exit(C, op, true);
|
|
ED_region_tag_redraw(region);
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
case NodeResizeAction::SnapInvertOn:
|
|
case NodeResizeAction::SnapInvertOff: {
|
|
nsw->snap_to_grid = !nsw->snap_to_grid;
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
}
|
|
}
|
|
|
|
switch (event->type) {
|
|
case MOUSEMOVE: {
|
|
int2 mval;
|
|
WM_event_drag_start_mval(event, region, mval);
|
|
float mx, my;
|
|
UI_view2d_region_to_view(®ion->v2d, mval.x, mval.y, &mx, &my);
|
|
float dx = (mx - nsw->mxstart) / UI_SCALE_FAC;
|
|
const float dy = (my - nsw->mystart) / UI_SCALE_FAC;
|
|
|
|
if (node) {
|
|
float *pwidth = &node->width;
|
|
float oldwidth = nsw->oldwidth;
|
|
float widthmin = node->typeinfo->minwidth;
|
|
float widthmax = node->typeinfo->maxwidth;
|
|
|
|
{
|
|
if (nsw->directions & NODE_RESIZE_RIGHT) {
|
|
*pwidth = oldwidth + dx;
|
|
|
|
if (nsw->snap_to_grid) {
|
|
*pwidth = nearest_node_grid_coord(*pwidth);
|
|
}
|
|
CLAMP(*pwidth, widthmin, widthmax);
|
|
}
|
|
if (nsw->directions & NODE_RESIZE_LEFT) {
|
|
float locmax = nsw->oldlocx + oldwidth;
|
|
|
|
if (nsw->snap_to_grid) {
|
|
dx = nearest_node_grid_coord(dx);
|
|
}
|
|
node->location[0] = nsw->oldlocx + dx;
|
|
CLAMP(node->location[0], locmax - widthmax, locmax - widthmin);
|
|
*pwidth = locmax - node->location[0];
|
|
}
|
|
}
|
|
|
|
/* Height works the other way round. */
|
|
{
|
|
float heightmin = UI_SCALE_FAC * node->typeinfo->minheight;
|
|
float heightmax = UI_SCALE_FAC * node->typeinfo->maxheight;
|
|
if (nsw->directions & NODE_RESIZE_TOP) {
|
|
float locmin = nsw->oldlocy - nsw->oldheight;
|
|
|
|
node->location[1] = nsw->oldlocy + dy;
|
|
CLAMP(node->location[1], locmin + heightmin, locmin + heightmax);
|
|
node->height = node->location[1] - locmin;
|
|
}
|
|
if (nsw->directions & NODE_RESIZE_BOTTOM) {
|
|
node->height = nsw->oldheight - dy;
|
|
CLAMP(node->height, heightmin, heightmax);
|
|
}
|
|
}
|
|
}
|
|
|
|
ED_region_tag_redraw(region);
|
|
|
|
break;
|
|
}
|
|
case LEFTMOUSE:
|
|
case MIDDLEMOUSE:
|
|
case RIGHTMOUSE: {
|
|
if (event->val == KM_RELEASE) {
|
|
node_resize_exit(C, op, false);
|
|
ED_node_post_apply_transform(C, snode->edittree);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
|
|
static int node_resize_invoke(bContext *C, wmOperator *op, const wmEvent *event)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
ARegion *region = CTX_wm_region(C);
|
|
const bNode *node = bke::node_get_active(*snode->edittree);
|
|
|
|
if (node == nullptr) {
|
|
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
/* Convert mouse coordinates to `v2d` space. */
|
|
float2 cursor;
|
|
int2 mval;
|
|
WM_event_drag_start_mval(event, region, mval);
|
|
UI_view2d_region_to_view(®ion->v2d, mval.x, mval.y, &cursor.x, &cursor.y);
|
|
const NodeResizeDirection dir = node_get_resize_direction(*snode, node, cursor.x, cursor.y);
|
|
if (dir == NODE_RESIZE_NONE) {
|
|
return OPERATOR_CANCELLED | OPERATOR_PASS_THROUGH;
|
|
}
|
|
|
|
node_resize_init(C, op, cursor, node, dir);
|
|
return OPERATOR_RUNNING_MODAL;
|
|
}
|
|
|
|
static void node_resize_cancel(bContext *C, wmOperator *op)
|
|
{
|
|
node_resize_exit(C, op, true);
|
|
}
|
|
|
|
void NODE_OT_resize(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Resize Node";
|
|
ot->idname = "NODE_OT_resize";
|
|
ot->description = "Resize a node";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = node_resize_invoke;
|
|
ot->modal = node_resize_modal;
|
|
ot->poll = ED_operator_node_active;
|
|
ot->cancel = node_resize_cancel;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_BLOCKING;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Hidden Sockets
|
|
* \{ */
|
|
|
|
bool node_has_hidden_sockets(bNode *node)
|
|
{
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
if (sock->flag & SOCK_HIDDEN) {
|
|
return true;
|
|
}
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
if (sock->flag & SOCK_HIDDEN) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void node_set_hidden_sockets(bNode *node, int set)
|
|
{
|
|
/* The Reroute node is the socket itself, do not hide this. */
|
|
if (node->is_reroute()) {
|
|
return;
|
|
}
|
|
|
|
if (set == 0) {
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
sock->flag &= ~SOCK_HIDDEN;
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
sock->flag &= ~SOCK_HIDDEN;
|
|
}
|
|
}
|
|
else {
|
|
/* Hide unused sockets. */
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
if (sock->link == nullptr) {
|
|
sock->flag |= SOCK_HIDDEN;
|
|
}
|
|
}
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
if ((sock->flag & SOCK_IS_LINKED) == 0) {
|
|
sock->flag |= SOCK_HIDDEN;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool node_is_previewable(const SpaceNode &snode, const bNodeTree &ntree, const bNode &node)
|
|
{
|
|
if (!(snode.overlay.flag & SN_OVERLAY_SHOW_OVERLAYS) ||
|
|
!(snode.overlay.flag & SN_OVERLAY_SHOW_PREVIEWS))
|
|
{
|
|
return false;
|
|
}
|
|
if (ntree.type == NTREE_SHADER) {
|
|
return USER_EXPERIMENTAL_TEST(&U, use_shader_node_previews) && !node.is_frame();
|
|
}
|
|
return node.typeinfo->flag & NODE_PREVIEW;
|
|
}
|
|
|
|
static bool cursor_isect_multi_input_socket(const float2 &cursor, const bNodeSocket &socket)
|
|
{
|
|
const float node_socket_height = node_socket_calculate_height(socket);
|
|
const float2 location = socket.runtime->location;
|
|
/* `.xmax = socket->location[0] + NODE_SOCKSIZE * 5.5f`
|
|
* would be the same behavior as for regular sockets.
|
|
* But keep it smaller because for multi-input socket you
|
|
* sometimes want to drag the link to the other side, if you may
|
|
* accidentally pick the wrong link otherwise. */
|
|
rctf multi_socket_rect;
|
|
BLI_rctf_init(&multi_socket_rect,
|
|
location.x - NODE_SOCKSIZE * 4.0f,
|
|
location.x + NODE_SOCKSIZE * 2.0f,
|
|
location.y - node_socket_height,
|
|
location.y + node_socket_height);
|
|
if (BLI_rctf_isect_pt(&multi_socket_rect, cursor.x, cursor.y)) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bNodeSocket *node_find_indicated_socket(SpaceNode &snode,
|
|
ARegion ®ion,
|
|
const float2 &cursor,
|
|
const eNodeSocketInOut in_out)
|
|
{
|
|
const float view2d_scale = UI_view2d_scale_get_x(®ion.v2d);
|
|
const float max_distance = NODE_SOCKSIZE + std::clamp(20.0f / view2d_scale, 5.0f, 30.0f);
|
|
const float padded_socket_size = NODE_SOCKSIZE + 4;
|
|
|
|
bNodeTree &tree = *snode.edittree;
|
|
tree.ensure_topology_cache();
|
|
|
|
const Array<bNode *> sorted_nodes = tree_draw_order_calc_nodes_reversed(tree);
|
|
if (sorted_nodes.is_empty()) {
|
|
return nullptr;
|
|
}
|
|
|
|
float best_distance = FLT_MAX;
|
|
bNodeSocket *best_socket = nullptr;
|
|
|
|
auto update_best_socket = [&](bNodeSocket *socket, const float distance) {
|
|
if (socket_is_occluded(socket->runtime->location, socket->owner_node(), sorted_nodes)) {
|
|
return;
|
|
}
|
|
if (distance < best_distance) {
|
|
best_distance = distance;
|
|
best_socket = socket;
|
|
}
|
|
};
|
|
|
|
for (bNode *node : sorted_nodes) {
|
|
const bool node_hidden = node->flag & NODE_HIDDEN;
|
|
if (!node->is_reroute() && !node_hidden &&
|
|
node->runtime->draw_bounds.ymax - cursor.y < NODE_DY)
|
|
{
|
|
/* Don't pick socket when cursor is over node header. This allows the user to always resize
|
|
* by dragging on the left and right side of the header. */
|
|
continue;
|
|
}
|
|
if (in_out & SOCK_IN) {
|
|
for (bNodeSocket *sock : node->input_sockets()) {
|
|
if (!node->is_socket_icon_drawn(*sock)) {
|
|
continue;
|
|
}
|
|
const float2 location = sock->runtime->location;
|
|
const float distance = math::distance(location, cursor);
|
|
if (sock->flag & SOCK_MULTI_INPUT && !node_hidden) {
|
|
if (cursor_isect_multi_input_socket(cursor, *sock)) {
|
|
update_best_socket(sock, distance);
|
|
continue;
|
|
}
|
|
}
|
|
if (distance < max_distance) {
|
|
update_best_socket(sock, distance);
|
|
}
|
|
}
|
|
}
|
|
if (in_out & SOCK_OUT) {
|
|
for (bNodeSocket *sock : node->output_sockets()) {
|
|
if (!node->is_socket_icon_drawn(*sock)) {
|
|
continue;
|
|
}
|
|
const float2 location = sock->runtime->location;
|
|
const float distance = math::distance(location, cursor);
|
|
if (distance < max_distance) {
|
|
if (node_hidden) {
|
|
if (location.x - cursor.x > padded_socket_size) {
|
|
/* Needed to be able to resize collapsed nodes. */
|
|
continue;
|
|
}
|
|
}
|
|
update_best_socket(sock, distance);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return best_socket;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Link Dimming
|
|
* \{ */
|
|
|
|
float node_link_dim_factor(const View2D &v2d, const bNodeLink &link)
|
|
{
|
|
if (link.fromsock == nullptr || link.tosock == nullptr) {
|
|
return 1.0f;
|
|
}
|
|
if (link.flag & NODE_LINK_INSERT_TARGET_INVALID) {
|
|
return 0.2f;
|
|
}
|
|
|
|
const float2 from = link.fromsock->runtime->location;
|
|
const float2 to = link.tosock->runtime->location;
|
|
|
|
const float min_endpoint_distance = std::min(
|
|
std::max(BLI_rctf_length_x(&v2d.cur, from.x), BLI_rctf_length_y(&v2d.cur, from.y)),
|
|
std::max(BLI_rctf_length_x(&v2d.cur, to.x), BLI_rctf_length_y(&v2d.cur, to.y)));
|
|
|
|
if (min_endpoint_distance == 0.0f) {
|
|
return 1.0f;
|
|
}
|
|
const float viewport_width = BLI_rctf_size_x(&v2d.cur);
|
|
return std::clamp(1.0f - min_endpoint_distance / viewport_width * 10.0f, 0.05f, 1.0f);
|
|
}
|
|
|
|
bool node_link_is_hidden_or_dimmed(const View2D &v2d, const bNodeLink &link)
|
|
{
|
|
return bke::node_link_is_hidden(link) || node_link_dim_factor(v2d, link) < 0.5f;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Duplicate Operator
|
|
* \{ */
|
|
|
|
static void node_duplicate_reparent_recursive(bNodeTree *ntree,
|
|
const Map<bNode *, bNode *> &node_map,
|
|
bNode *node)
|
|
{
|
|
bNode *parent;
|
|
|
|
node->flag |= NODE_TEST;
|
|
|
|
/* Find first selected parent. */
|
|
for (parent = node->parent; parent; parent = parent->parent) {
|
|
if (parent->flag & SELECT) {
|
|
if (!(parent->flag & NODE_TEST)) {
|
|
node_duplicate_reparent_recursive(ntree, node_map, parent);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
/* Reparent node copy to parent copy. */
|
|
if (parent) {
|
|
bke::node_detach_node(*ntree, *node_map.lookup(node));
|
|
bke::node_attach_node(*ntree, *node_map.lookup(node), *node_map.lookup(parent));
|
|
}
|
|
}
|
|
|
|
void remap_node_pairing(bNodeTree &dst_tree, const Map<const bNode *, bNode *> &node_map)
|
|
{
|
|
/* We don't have the old tree for looking up output nodes by ID,
|
|
* so we have to build a map first to find copied output nodes in the new tree. */
|
|
Map<int32_t, bNode *> dst_output_node_map;
|
|
for (const auto &item : node_map.items()) {
|
|
if (bke::all_zone_output_node_types().contains(item.key->type_legacy)) {
|
|
dst_output_node_map.add_new(item.key->identifier, item.value);
|
|
}
|
|
}
|
|
|
|
for (bNode *dst_node : node_map.values()) {
|
|
if (bke::all_zone_input_node_types().contains(dst_node->type_legacy)) {
|
|
const bke::bNodeZoneType &zone_type = *bke::zone_type_by_node_type(dst_node->type_legacy);
|
|
int &output_node_id = zone_type.get_corresponding_output_id(*dst_node);
|
|
if (const bNode *output_node = dst_output_node_map.lookup_default(output_node_id, nullptr)) {
|
|
output_node_id = output_node->identifier;
|
|
}
|
|
else {
|
|
output_node_id = 0;
|
|
blender::nodes::update_node_declaration_and_sockets(dst_tree, *dst_node);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static int node_duplicate_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
bNodeTree *ntree = snode->edittree;
|
|
const bool keep_inputs = RNA_boolean_get(op->ptr, "keep_inputs");
|
|
bool linked = RNA_boolean_get(op->ptr, "linked") || ((U.dupflag & USER_DUP_NTREE) == 0);
|
|
const bool dupli_node_tree = !linked;
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
|
|
|
|
Map<bNode *, bNode *> node_map;
|
|
Map<const bNodeSocket *, bNodeSocket *> socket_map;
|
|
Map<const ID *, ID *> duplicated_node_groups;
|
|
|
|
node_select_paired(*ntree);
|
|
|
|
for (bNode *node : get_selected_nodes(*ntree)) {
|
|
bNode *new_node = bke::node_copy_with_mapping(
|
|
ntree, *node, LIB_ID_COPY_DEFAULT, true, socket_map);
|
|
node_map.add_new(node, new_node);
|
|
|
|
if (node->id && dupli_node_tree) {
|
|
ID *new_group = duplicated_node_groups.lookup_or_add_cb(node->id, [&]() {
|
|
ID *new_group = BKE_id_copy(bmain, node->id);
|
|
/* Remove user added by copying. */
|
|
id_us_min(new_group);
|
|
return new_group;
|
|
});
|
|
id_us_plus(new_group);
|
|
id_us_min(new_node->id);
|
|
new_node->id = new_group;
|
|
}
|
|
}
|
|
|
|
if (node_map.is_empty()) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
/* Copy links between selected nodes. */
|
|
bNodeLink *lastlink = (bNodeLink *)ntree->links.last;
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
/* This creates new links between copied nodes. If keep_inputs is set, also copies input links
|
|
* from unselected (when fromnode is null)! */
|
|
if (link->tonode && (link->tonode->flag & NODE_SELECT) &&
|
|
(keep_inputs || (link->fromnode && (link->fromnode->flag & NODE_SELECT))))
|
|
{
|
|
bNodeLink *newlink = MEM_cnew<bNodeLink>("bNodeLink");
|
|
newlink->flag = link->flag;
|
|
newlink->tonode = node_map.lookup(link->tonode);
|
|
newlink->tosock = socket_map.lookup(link->tosock);
|
|
|
|
if (link->tosock->flag & SOCK_MULTI_INPUT) {
|
|
newlink->multi_input_sort_id = link->multi_input_sort_id;
|
|
}
|
|
|
|
if (link->fromnode && (link->fromnode->flag & NODE_SELECT)) {
|
|
newlink->fromnode = node_map.lookup(link->fromnode);
|
|
newlink->fromsock = socket_map.lookup(link->fromsock);
|
|
}
|
|
else {
|
|
/* Input node not copied, this keeps the original input linked. */
|
|
newlink->fromnode = link->fromnode;
|
|
newlink->fromsock = link->fromsock;
|
|
}
|
|
|
|
BLI_addtail(&ntree->links, newlink);
|
|
}
|
|
|
|
/* Make sure we don't copy new links again. */
|
|
if (link == lastlink) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
for (bNode *node : node_map.values()) {
|
|
blender::bke::node_declaration_ensure(*ntree, *node);
|
|
}
|
|
|
|
ntree->ensure_topology_cache();
|
|
for (bNode *node : node_map.values()) {
|
|
update_multi_input_indices_for_removed_links(*node);
|
|
}
|
|
|
|
/* Clear flags for recursive depth-first iteration. */
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
node->flag &= ~NODE_TEST;
|
|
}
|
|
/* Reparent copied nodes. */
|
|
for (bNode *node : node_map.keys()) {
|
|
if (!(node->flag & NODE_TEST)) {
|
|
node_duplicate_reparent_recursive(ntree, node_map, node);
|
|
}
|
|
}
|
|
|
|
{
|
|
/* Use temporary map that has const key, because that's what the function below expects. */
|
|
Map<const bNode *, bNode *> const_node_map;
|
|
for (const auto item : node_map.items()) {
|
|
const_node_map.add(item.key, item.value);
|
|
}
|
|
remap_node_pairing(*ntree, const_node_map);
|
|
}
|
|
|
|
/* Deselect old nodes, select the copies instead. */
|
|
for (const auto item : node_map.items()) {
|
|
bNode *src_node = item.key;
|
|
bNode *dst_node = item.value;
|
|
|
|
bke::node_set_selected(*src_node, false);
|
|
src_node->flag &= ~(NODE_ACTIVE | NODE_ACTIVE_TEXTURE);
|
|
bke::node_set_selected(*dst_node, true);
|
|
}
|
|
|
|
tree_draw_order_update(*snode->edittree);
|
|
BKE_main_ensure_invariants(*bmain, snode->edittree->id);
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_duplicate(wmOperatorType *ot)
|
|
{
|
|
PropertyRNA *prop;
|
|
|
|
/* identifiers */
|
|
ot->name = "Duplicate Nodes";
|
|
ot->description = "Duplicate selected nodes";
|
|
ot->idname = "NODE_OT_duplicate";
|
|
|
|
/* api callbacks */
|
|
ot->exec = node_duplicate_exec;
|
|
ot->poll = ED_operator_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
RNA_def_boolean(
|
|
ot->srna, "keep_inputs", false, "Keep Inputs", "Keep the input links to duplicated nodes");
|
|
|
|
prop = RNA_def_boolean(ot->srna,
|
|
"linked",
|
|
true,
|
|
"Linked",
|
|
"Duplicate node but not node trees, linking to the original data");
|
|
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
|
|
}
|
|
|
|
/* Goes over all scenes, reads render layers. */
|
|
static int node_read_viewlayers_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
Scene *curscene = CTX_data_scene(C);
|
|
bNodeTree &edit_tree = *snode->edittree;
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
|
|
|
|
/* first tag scenes unread */
|
|
LISTBASE_FOREACH (Scene *, scene, &bmain->scenes) {
|
|
scene->id.tag |= ID_TAG_DOIT;
|
|
}
|
|
|
|
for (bNode *node : edit_tree.all_nodes()) {
|
|
if ((node->type_legacy == CMP_NODE_R_LAYERS) ||
|
|
(node->type_legacy == CMP_NODE_CRYPTOMATTE &&
|
|
node->custom1 == CMP_NODE_CRYPTOMATTE_SOURCE_RENDER))
|
|
{
|
|
ID *id = node->id;
|
|
if (id == nullptr) {
|
|
continue;
|
|
}
|
|
if (id->tag & ID_TAG_DOIT) {
|
|
RE_ReadRenderResult(curscene, (Scene *)id);
|
|
ntreeCompositTagRender((Scene *)id);
|
|
id->tag &= ~ID_TAG_DOIT;
|
|
}
|
|
}
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*bmain, edit_tree.id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_read_viewlayers(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Read View Layers";
|
|
ot->idname = "NODE_OT_read_viewlayers";
|
|
ot->description = "Read all render layers of all used scenes";
|
|
|
|
ot->exec = node_read_viewlayers_exec;
|
|
|
|
ot->poll = composite_node_active;
|
|
}
|
|
|
|
int node_render_changed_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
Scene *sce = CTX_data_scene(C);
|
|
|
|
/* This is actually a test whether scene is used by the compositor or not.
|
|
* All the nodes are using same render result, so there is no need to do
|
|
* anything smart about check how exactly scene is used. */
|
|
bNode *node = nullptr;
|
|
for (bNode *node_iter : sce->nodetree->all_nodes()) {
|
|
if (node_iter->id == (ID *)sce) {
|
|
node = node_iter;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (node) {
|
|
ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&sce->view_layers, node->custom1);
|
|
|
|
if (view_layer) {
|
|
PointerRNA op_ptr;
|
|
|
|
WM_operator_properties_create(&op_ptr, "RENDER_OT_render");
|
|
RNA_string_set(&op_ptr, "layer", view_layer->name);
|
|
RNA_string_set(&op_ptr, "scene", sce->id.name + 2);
|
|
|
|
/* To keep keyframe positions. */
|
|
sce->r.scemode |= R_NO_FRAME_UPDATE;
|
|
|
|
WM_operator_name_call(C, "RENDER_OT_render", WM_OP_INVOKE_DEFAULT, &op_ptr, nullptr);
|
|
|
|
WM_operator_properties_free(&op_ptr);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
}
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void NODE_OT_render_changed(wmOperatorType *ot)
|
|
{
|
|
ot->name = "Render Changed Layer";
|
|
ot->idname = "NODE_OT_render_changed";
|
|
ot->description = "Render current scene, when input node's layer has been changed";
|
|
|
|
ot->exec = node_render_changed_exec;
|
|
|
|
ot->poll = composite_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = 0;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Hide Operator
|
|
* \{ */
|
|
|
|
/**
|
|
* Toggles the flag on all selected nodes. If the flag is set on all nodes it is unset.
|
|
* If the flag is not set on all nodes, it is set.
|
|
*/
|
|
static void node_flag_toggle_exec(SpaceNode *snode, int toggle_flag)
|
|
{
|
|
int tot_eq = 0, tot_neq = 0;
|
|
|
|
for (bNode *node : snode->edittree->all_nodes()) {
|
|
if (node->flag & SELECT) {
|
|
|
|
if (toggle_flag == NODE_PREVIEW && !node_is_previewable(*snode, *snode->edittree, *node)) {
|
|
continue;
|
|
}
|
|
if (toggle_flag == NODE_OPTIONS &&
|
|
!(node->typeinfo->draw_buttons || node->typeinfo->draw_buttons_ex))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (node->flag & toggle_flag) {
|
|
tot_eq++;
|
|
}
|
|
else {
|
|
tot_neq++;
|
|
}
|
|
}
|
|
}
|
|
for (bNode *node : snode->edittree->all_nodes()) {
|
|
if (node->flag & SELECT) {
|
|
|
|
if (toggle_flag == NODE_PREVIEW && !node_is_previewable(*snode, *snode->edittree, *node)) {
|
|
continue;
|
|
}
|
|
if (toggle_flag == NODE_OPTIONS &&
|
|
!(node->typeinfo->draw_buttons || node->typeinfo->draw_buttons_ex))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if ((tot_eq && tot_neq) || tot_eq == 0) {
|
|
node->flag |= toggle_flag;
|
|
}
|
|
else {
|
|
node->flag &= ~toggle_flag;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static int node_hide_toggle_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
/* Sanity checking (poll callback checks this already). */
|
|
if ((snode == nullptr) || (snode->edittree == nullptr)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
node_flag_toggle_exec(snode, NODE_HIDDEN);
|
|
|
|
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_hide_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Hide";
|
|
ot->description = "Toggle hiding of selected nodes";
|
|
ot->idname = "NODE_OT_hide_toggle";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_hide_toggle_exec;
|
|
ot->poll = ED_operator_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
static int node_preview_toggle_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
/* Sanity checking (poll callback checks this already). */
|
|
if ((snode == nullptr) || (snode->edittree == nullptr)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
node_flag_toggle_exec(snode, NODE_PREVIEW);
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), snode->edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
static bool node_previewable(bContext *C)
|
|
{
|
|
if (ED_operator_node_active(C)) {
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
if (ED_node_supports_preview(snode)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void NODE_OT_preview_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Toggle Node Preview";
|
|
ot->description = "Toggle preview display for selected nodes";
|
|
ot->idname = "NODE_OT_preview_toggle";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_preview_toggle_exec;
|
|
ot->poll = node_previewable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
static int node_deactivate_viewer_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode &snode = *CTX_wm_space_node(C);
|
|
WorkSpace &workspace = *CTX_wm_workspace(C);
|
|
|
|
bNode *active_viewer = viewer_path::find_geometry_nodes_viewer(workspace.viewer_path, snode);
|
|
|
|
for (bNode *node : snode.edittree->all_nodes()) {
|
|
if (node->type_legacy != GEO_NODE_VIEWER) {
|
|
continue;
|
|
}
|
|
if (!(node->flag & SELECT)) {
|
|
continue;
|
|
}
|
|
if (node == active_viewer) {
|
|
node->flag &= ~NODE_DO_OUTPUT;
|
|
BKE_ntree_update_tag_node_property(snode.edittree, node);
|
|
}
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), snode.edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_deactivate_viewer(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Deactivate Viewer Node";
|
|
ot->description = "Deactivate selected viewer node in geometry nodes";
|
|
ot->idname = __func__;
|
|
|
|
/* callbacks */
|
|
ot->exec = node_deactivate_viewer_exec;
|
|
ot->poll = ED_operator_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
static int node_options_toggle_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
/* Sanity checking (poll callback checks this already). */
|
|
if ((snode == nullptr) || (snode->edittree == nullptr)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
node_flag_toggle_exec(snode, NODE_OPTIONS);
|
|
|
|
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_options_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Toggle Node Options";
|
|
ot->description = "Toggle option buttons display for selected nodes";
|
|
ot->idname = "NODE_OT_options_toggle";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_options_toggle_exec;
|
|
ot->poll = ED_operator_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
static int node_socket_toggle_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
/* Sanity checking (poll callback checks this already). */
|
|
if ((snode == nullptr) || (snode->edittree == nullptr)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
|
|
|
|
/* Toggle for all selected nodes */
|
|
bool hidden = false;
|
|
for (bNode *node : snode->edittree->all_nodes()) {
|
|
if (node->flag & SELECT) {
|
|
if (node_has_hidden_sockets(node)) {
|
|
hidden = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (bNode *node : snode->edittree->all_nodes()) {
|
|
if (node->flag & SELECT) {
|
|
node_set_hidden_sockets(node, !hidden);
|
|
}
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), snode->edittree->id);
|
|
|
|
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
|
|
/* Hack to force update of the button state after drawing, see #112462. */
|
|
WM_event_add_mousemove(CTX_wm_window(C));
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_hide_socket_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Toggle Hidden Node Sockets";
|
|
ot->description = "Toggle unused node socket display";
|
|
ot->idname = "NODE_OT_hide_socket_toggle";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_socket_toggle_exec;
|
|
ot->poll = ED_operator_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Mute Operator
|
|
* \{ */
|
|
|
|
static int node_mute_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
|
|
|
|
for (bNode *node : snode->edittree->all_nodes()) {
|
|
if ((node->flag & SELECT) && !node->typeinfo->no_muting) {
|
|
node->flag ^= NODE_MUTED;
|
|
BKE_ntree_update_tag_node_mute(snode->edittree, node);
|
|
}
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*bmain, snode->edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_mute_toggle(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Toggle Node Mute";
|
|
ot->description = "Toggle muting of selected nodes";
|
|
ot->idname = "NODE_OT_mute_toggle";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_mute_exec;
|
|
ot->poll = ED_operator_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Delete Operator
|
|
* \{ */
|
|
|
|
static int node_delete_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
|
|
|
|
/* Delete paired nodes as well. */
|
|
node_select_paired(*snode->edittree);
|
|
|
|
LISTBASE_FOREACH_MUTABLE (bNode *, node, &snode->edittree->nodes) {
|
|
if (node->flag & SELECT) {
|
|
bke::node_remove_node(bmain, *snode->edittree, *node, true);
|
|
}
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*bmain, snode->edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_delete(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Delete";
|
|
ot->description = "Remove selected nodes";
|
|
ot->idname = "NODE_OT_delete";
|
|
|
|
/* api callbacks */
|
|
ot->exec = node_delete_exec;
|
|
ot->poll = ED_operator_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Delete with Reconnect Operator
|
|
* \{ */
|
|
|
|
static int node_delete_reconnect_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
|
|
|
|
/* Delete paired nodes as well. */
|
|
node_select_paired(*snode->edittree);
|
|
|
|
LISTBASE_FOREACH_MUTABLE (bNode *, node, &snode->edittree->nodes) {
|
|
if (node->flag & SELECT) {
|
|
blender::bke::node_internal_relink(*snode->edittree, *node);
|
|
bke::node_remove_node(bmain, *snode->edittree, *node, true);
|
|
|
|
/* Since this node might have been animated, and that animation data been
|
|
* deleted, a notifier call is necessary to redraw any animation editor. */
|
|
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN, nullptr);
|
|
}
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*bmain, snode->edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_delete_reconnect(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Delete with Reconnect";
|
|
ot->description = "Remove nodes and reconnect nodes as if deletion was muted";
|
|
ot->idname = "NODE_OT_delete_reconnect";
|
|
|
|
/* api callbacks */
|
|
ot->exec = node_delete_reconnect_exec;
|
|
ot->poll = ED_operator_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node File Output Add Socket Operator
|
|
* \{ */
|
|
|
|
static int node_output_file_add_socket_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
PointerRNA ptr = CTX_data_pointer_get(C, "node");
|
|
bNodeTree *ntree = nullptr;
|
|
bNode *node = nullptr;
|
|
char file_path[MAX_NAME];
|
|
|
|
if (ptr.data) {
|
|
node = (bNode *)ptr.data;
|
|
ntree = (bNodeTree *)ptr.owner_id;
|
|
}
|
|
else if (snode && snode->edittree) {
|
|
ntree = snode->edittree;
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (!node || node->type_legacy != CMP_NODE_OUTPUT_FILE) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
RNA_string_get(op->ptr, "file_path", file_path);
|
|
ntreeCompositOutputFileAddSocket(ntree, node, file_path, &scene->r.im_format);
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), snode->edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_output_file_add_socket(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Add File Node Socket";
|
|
ot->description = "Add a new input to a file output node";
|
|
ot->idname = "NODE_OT_output_file_add_socket";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_output_file_add_socket_exec;
|
|
ot->poll = composite_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
RNA_def_string(
|
|
ot->srna, "file_path", "Image", MAX_NAME, "File Path", "Subpath of the output file");
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Multi File Output Remove Socket Operator
|
|
* \{ */
|
|
|
|
static int node_output_file_remove_active_socket_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
PointerRNA ptr = CTX_data_pointer_get(C, "node");
|
|
bNodeTree *ntree = nullptr;
|
|
bNode *node = nullptr;
|
|
|
|
if (ptr.data) {
|
|
node = (bNode *)ptr.data;
|
|
ntree = (bNodeTree *)ptr.owner_id;
|
|
}
|
|
else if (snode && snode->edittree) {
|
|
ntree = snode->edittree;
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (!node || node->type_legacy != CMP_NODE_OUTPUT_FILE) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (!ntreeCompositOutputFileRemoveActiveSocket(ntree, node)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), ntree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_output_file_remove_active_socket(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Remove File Node Socket";
|
|
ot->description = "Remove the active input from a file output node";
|
|
ot->idname = "NODE_OT_output_file_remove_active_socket";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_output_file_remove_active_socket_exec;
|
|
ot->poll = composite_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Multi File Output Move Socket Node
|
|
* \{ */
|
|
|
|
static int node_output_file_move_active_socket_exec(bContext *C, wmOperator *op)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
PointerRNA ptr = CTX_data_pointer_get(C, "node");
|
|
bNode *node = nullptr;
|
|
|
|
if (ptr.data) {
|
|
node = (bNode *)ptr.data;
|
|
}
|
|
else if (snode && snode->edittree) {
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (!node || node->type_legacy != CMP_NODE_OUTPUT_FILE) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
NodeImageMultiFile *nimf = (NodeImageMultiFile *)node->storage;
|
|
|
|
bNodeSocket *sock = (bNodeSocket *)BLI_findlink(&node->inputs, nimf->active_input);
|
|
if (!sock) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
int direction = RNA_enum_get(op->ptr, "direction");
|
|
|
|
if (direction == 1) {
|
|
bNodeSocket *before = sock->prev;
|
|
if (!before) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
BLI_remlink(&node->inputs, sock);
|
|
BLI_insertlinkbefore(&node->inputs, before, sock);
|
|
nimf->active_input--;
|
|
}
|
|
else {
|
|
bNodeSocket *after = sock->next;
|
|
if (!after) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
BLI_remlink(&node->inputs, sock);
|
|
BLI_insertlinkafter(&node->inputs, after, sock);
|
|
nimf->active_input++;
|
|
}
|
|
|
|
BKE_ntree_update_tag_node_property(snode->edittree, node);
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), snode->edittree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_output_file_move_active_socket(wmOperatorType *ot)
|
|
{
|
|
static const EnumPropertyItem direction_items[] = {
|
|
{1, "UP", 0, "Up", ""}, {2, "DOWN", 0, "Down", ""}, {0, nullptr, 0, nullptr, nullptr}};
|
|
|
|
/* identifiers */
|
|
ot->name = "Move File Node Socket";
|
|
ot->description = "Move the active input of a file output node up or down the list";
|
|
ot->idname = "NODE_OT_output_file_move_active_socket";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_output_file_move_active_socket_exec;
|
|
ot->poll = composite_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
RNA_def_enum(ot->srna, "direction", direction_items, 2, "Direction", "");
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Copy Node Color Operator
|
|
* \{ */
|
|
|
|
static int node_copy_color_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode &snode = *CTX_wm_space_node(C);
|
|
bNodeTree &ntree = *snode.edittree;
|
|
|
|
bNode *active_node = bke::node_get_active(ntree);
|
|
if (!active_node) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
for (bNode *node : ntree.all_nodes()) {
|
|
if (node->flag & NODE_SELECT && node != active_node) {
|
|
if (active_node->flag & NODE_CUSTOM_COLOR) {
|
|
node->flag |= NODE_CUSTOM_COLOR;
|
|
copy_v3_v3(node->color, active_node->color);
|
|
}
|
|
else {
|
|
node->flag &= ~NODE_CUSTOM_COLOR;
|
|
}
|
|
}
|
|
}
|
|
|
|
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_node_copy_color(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Copy Color";
|
|
ot->description = "Copy color to all selected nodes";
|
|
ot->idname = "NODE_OT_node_copy_color";
|
|
|
|
/* api callbacks */
|
|
ot->exec = node_copy_color_exec;
|
|
ot->poll = ED_operator_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Shader Script Update
|
|
* \{ */
|
|
|
|
static bool node_shader_script_update_poll(bContext *C)
|
|
{
|
|
Scene *scene = CTX_data_scene(C);
|
|
const RenderEngineType *type = RE_engines_find(scene->r.engine);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
|
|
/* Test if we have a render engine that supports shaders scripts. */
|
|
if (!(type && type->update_script_node)) {
|
|
return false;
|
|
}
|
|
|
|
/* See if we have a shader script node in context. */
|
|
bNode *node = (bNode *)CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript).data;
|
|
|
|
if (!node && snode && snode->edittree) {
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (node && node->type_legacy == SH_NODE_SCRIPT) {
|
|
NodeShaderScript *nss = (NodeShaderScript *)node->storage;
|
|
|
|
if (node->id || nss->filepath[0]) {
|
|
return ED_operator_node_editable(C);
|
|
}
|
|
}
|
|
|
|
/* See if we have a text datablock in context. */
|
|
Text *text = (Text *)CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
|
|
if (text) {
|
|
return true;
|
|
}
|
|
|
|
/* We don't check if text datablock is actually in use, too slow for poll. */
|
|
|
|
return false;
|
|
}
|
|
|
|
/* recursively check for script nodes in groups using this text and update */
|
|
static bool node_shader_script_update_text_recursive(RenderEngine *engine,
|
|
RenderEngineType *type,
|
|
bNodeTree *ntree,
|
|
Text *text,
|
|
VectorSet<bNodeTree *> &done_trees)
|
|
{
|
|
bool found = false;
|
|
|
|
done_trees.add_new(ntree);
|
|
|
|
/* Update each script that is using this text datablock. */
|
|
for (bNode *node : ntree->all_nodes()) {
|
|
if (node->type_legacy == NODE_GROUP) {
|
|
bNodeTree *ngroup = (bNodeTree *)node->id;
|
|
if (ngroup && !done_trees.contains(ngroup)) {
|
|
found |= node_shader_script_update_text_recursive(engine, type, ngroup, text, done_trees);
|
|
}
|
|
}
|
|
else if (node->type_legacy == SH_NODE_SCRIPT && node->id == &text->id) {
|
|
type->update_script_node(engine, ntree, node);
|
|
found = true;
|
|
}
|
|
}
|
|
|
|
return found;
|
|
}
|
|
|
|
static int node_shader_script_update_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
Scene *scene = CTX_data_scene(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
PointerRNA nodeptr = CTX_data_pointer_get_type(C, "node", &RNA_ShaderNodeScript);
|
|
bool found = false;
|
|
|
|
/* setup render engine */
|
|
RenderEngineType *type = RE_engines_find(scene->r.engine);
|
|
RenderEngine *engine = RE_engine_create(type);
|
|
engine->reports = op->reports;
|
|
|
|
bNodeTree *ntree_base = nullptr;
|
|
bNode *node = nullptr;
|
|
if (nodeptr.data) {
|
|
ntree_base = (bNodeTree *)nodeptr.owner_id;
|
|
node = (bNode *)nodeptr.data;
|
|
}
|
|
else if (snode && snode->edittree) {
|
|
ntree_base = snode->edittree;
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (node) {
|
|
/* Update single node. */
|
|
type->update_script_node(engine, ntree_base, node);
|
|
|
|
found = true;
|
|
}
|
|
else {
|
|
/* Update all nodes using text datablock. */
|
|
Text *text = (Text *)CTX_data_pointer_get_type(C, "edit_text", &RNA_Text).data;
|
|
|
|
if (text) {
|
|
|
|
VectorSet<bNodeTree *> done_trees;
|
|
|
|
FOREACH_NODETREE_BEGIN (bmain, ntree, id) {
|
|
if (ntree->type == NTREE_SHADER) {
|
|
if (!done_trees.contains(ntree)) {
|
|
found |= node_shader_script_update_text_recursive(
|
|
engine, type, ntree, text, done_trees);
|
|
}
|
|
}
|
|
}
|
|
FOREACH_NODETREE_END;
|
|
|
|
if (!found) {
|
|
BKE_report(op->reports, RPT_INFO, "Text not used by any node, no update done");
|
|
}
|
|
}
|
|
}
|
|
|
|
RE_engine_free(engine);
|
|
|
|
return (found) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
|
|
}
|
|
|
|
void NODE_OT_shader_script_update(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Script Node Update";
|
|
ot->description = "Update shader script node with new sockets and options from the script";
|
|
ot->idname = "NODE_OT_shader_script_update";
|
|
|
|
/* api callbacks */
|
|
ot->exec = node_shader_script_update_exec;
|
|
ot->poll = node_shader_script_update_poll;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node Viewer Border
|
|
* \{ */
|
|
|
|
static void viewer_border_corner_to_backdrop(SpaceNode *snode,
|
|
ARegion *region,
|
|
int x,
|
|
int y,
|
|
int backdrop_width,
|
|
int backdrop_height,
|
|
float *fx,
|
|
float *fy)
|
|
{
|
|
float bufx = backdrop_width * snode->zoom;
|
|
float bufy = backdrop_height * snode->zoom;
|
|
|
|
*fx = (bufx > 0.0f ? (float(x) - 0.5f * region->winx - snode->xof) / bufx + 0.5f : 0.0f);
|
|
*fy = (bufy > 0.0f ? (float(y) - 0.5f * region->winy - snode->yof) / bufy + 0.5f : 0.0f);
|
|
}
|
|
|
|
static int viewer_border_exec(bContext *C, wmOperator *op)
|
|
{
|
|
Main *bmain = CTX_data_main(C);
|
|
void *lock;
|
|
|
|
ED_preview_kill_jobs(CTX_wm_manager(C), bmain);
|
|
|
|
Image *ima = BKE_image_ensure_viewer(bmain, IMA_TYPE_COMPOSITE, "Viewer Node");
|
|
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, nullptr, &lock);
|
|
|
|
if (ibuf) {
|
|
ARegion *region = CTX_wm_region(C);
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
bNodeTree *btree = snode->nodetree;
|
|
rcti rect;
|
|
rctf rectf;
|
|
|
|
/* Get border from operator. */
|
|
WM_operator_properties_border_to_rcti(op, &rect);
|
|
|
|
/* Convert border to unified space within backdrop image. */
|
|
viewer_border_corner_to_backdrop(
|
|
snode, region, rect.xmin, rect.ymin, ibuf->x, ibuf->y, &rectf.xmin, &rectf.ymin);
|
|
|
|
viewer_border_corner_to_backdrop(
|
|
snode, region, rect.xmax, rect.ymax, ibuf->x, ibuf->y, &rectf.xmax, &rectf.ymax);
|
|
|
|
/* Clamp coordinates. */
|
|
rectf.xmin = max_ff(rectf.xmin, 0.0f);
|
|
rectf.ymin = max_ff(rectf.ymin, 0.0f);
|
|
rectf.xmax = min_ff(rectf.xmax, 1.0f);
|
|
rectf.ymax = min_ff(rectf.ymax, 1.0f);
|
|
|
|
if (rectf.xmin < rectf.xmax && rectf.ymin < rectf.ymax) {
|
|
btree->viewer_border = rectf;
|
|
|
|
if (rectf.xmin == 0.0f && rectf.ymin == 0.0f && rectf.xmax == 1.0f && rectf.ymax == 1.0f) {
|
|
btree->flag &= ~NTREE_VIEWER_BORDER;
|
|
}
|
|
else {
|
|
btree->flag |= NTREE_VIEWER_BORDER;
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*bmain, btree->id);
|
|
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
|
|
}
|
|
else {
|
|
btree->flag &= ~NTREE_VIEWER_BORDER;
|
|
}
|
|
}
|
|
|
|
BKE_image_release_ibuf(ima, ibuf, lock);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_viewer_border(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Viewer Region";
|
|
ot->description = "Set the boundaries for viewer operations";
|
|
ot->idname = "NODE_OT_viewer_border";
|
|
|
|
/* api callbacks */
|
|
ot->invoke = WM_gesture_box_invoke;
|
|
ot->exec = viewer_border_exec;
|
|
ot->modal = WM_gesture_box_modal;
|
|
ot->cancel = WM_gesture_box_cancel;
|
|
ot->poll = composite_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
|
|
/* properties */
|
|
WM_operator_properties_gesture_box(ot);
|
|
}
|
|
|
|
static int clear_viewer_border_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
bNodeTree *btree = snode->nodetree;
|
|
|
|
btree->flag &= ~NTREE_VIEWER_BORDER;
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), btree->id);
|
|
WM_event_add_notifier(C, NC_NODE | ND_DISPLAY, nullptr);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_clear_viewer_border(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Clear Viewer Region";
|
|
ot->description = "Clear the boundaries for viewer operations";
|
|
ot->idname = "NODE_OT_clear_viewer_border";
|
|
|
|
/* api callbacks */
|
|
ot->exec = clear_viewer_border_exec;
|
|
ot->poll = composite_node_active;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Cryptomatte Add Socket
|
|
* \{ */
|
|
|
|
static int node_cryptomatte_add_socket_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
PointerRNA ptr = CTX_data_pointer_get(C, "node");
|
|
bNodeTree *ntree = nullptr;
|
|
bNode *node = nullptr;
|
|
|
|
if (ptr.data) {
|
|
node = (bNode *)ptr.data;
|
|
ntree = (bNodeTree *)ptr.owner_id;
|
|
}
|
|
else if (snode && snode->edittree) {
|
|
ntree = snode->edittree;
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (!node || node->type_legacy != CMP_NODE_CRYPTOMATTE_LEGACY) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
ntreeCompositCryptomatteAddSocket(ntree, node);
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), ntree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_cryptomatte_layer_add(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Add Cryptomatte Socket";
|
|
ot->description = "Add a new input layer to a Cryptomatte node";
|
|
ot->idname = "NODE_OT_cryptomatte_layer_add";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_cryptomatte_add_socket_exec;
|
|
ot->poll = composite_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Cryptomatte Remove Socket
|
|
* \{ */
|
|
|
|
static int node_cryptomatte_remove_socket_exec(bContext *C, wmOperator * /*op*/)
|
|
{
|
|
SpaceNode *snode = CTX_wm_space_node(C);
|
|
PointerRNA ptr = CTX_data_pointer_get(C, "node");
|
|
bNodeTree *ntree = nullptr;
|
|
bNode *node = nullptr;
|
|
|
|
if (ptr.data) {
|
|
node = (bNode *)ptr.data;
|
|
ntree = (bNodeTree *)ptr.owner_id;
|
|
}
|
|
else if (snode && snode->edittree) {
|
|
ntree = snode->edittree;
|
|
node = bke::node_get_active(*snode->edittree);
|
|
}
|
|
|
|
if (!node || node->type_legacy != CMP_NODE_CRYPTOMATTE_LEGACY) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
if (!ntreeCompositCryptomatteRemoveSocket(ntree, node)) {
|
|
return OPERATOR_CANCELLED;
|
|
}
|
|
|
|
BKE_main_ensure_invariants(*CTX_data_main(C), ntree->id);
|
|
|
|
return OPERATOR_FINISHED;
|
|
}
|
|
|
|
void NODE_OT_cryptomatte_layer_remove(wmOperatorType *ot)
|
|
{
|
|
/* identifiers */
|
|
ot->name = "Remove Cryptomatte Socket";
|
|
ot->description = "Remove layer from a Cryptomatte node";
|
|
ot->idname = "NODE_OT_cryptomatte_layer_remove";
|
|
|
|
/* callbacks */
|
|
ot->exec = node_cryptomatte_remove_socket_exec;
|
|
ot->poll = composite_node_editable;
|
|
|
|
/* flags */
|
|
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
} // namespace blender::ed::space_node
|