Remove dead TfToken values that are not used. Pull Request: https://projects.blender.org/blender/blender/pulls/133777
77 lines
2.2 KiB
C++
77 lines
2.2 KiB
C++
/* SPDX-FileCopyrightText: 2021 Tangent Animation. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "usd_reader_volume.hh"
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#include "BLI_path_utils.hh"
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#include "BLI_string.h"
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#include "BKE_object.hh"
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#include "BKE_volume.hh"
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#include "DNA_object_types.h"
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#include "DNA_volume_types.h"
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#include <pxr/usd/usdVol/openVDBAsset.h>
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#include <pxr/usd/usdVol/volume.h>
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namespace blender::io::usd {
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void USDVolumeReader::create_object(Main *bmain, const double /*motionSampleTime*/)
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{
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Volume *volume = BKE_volume_add(bmain, name_.c_str());
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object_ = BKE_object_add_only_object(bmain, OB_VOLUME, name_.c_str());
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object_->data = volume;
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}
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void USDVolumeReader::read_object_data(Main *bmain, const double motionSampleTime)
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{
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Volume *volume = static_cast<Volume *>(object_->data);
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pxr::UsdVolVolume::FieldMap fields = volume_.GetFieldPaths();
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for (pxr::UsdVolVolume::FieldMap::const_iterator it = fields.begin(); it != fields.end(); ++it) {
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pxr::UsdPrim fieldPrim = prim_.GetStage()->GetPrimAtPath(it->second);
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if (!fieldPrim.IsA<pxr::UsdVolOpenVDBAsset>()) {
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continue;
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}
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pxr::UsdVolOpenVDBAsset fieldBase(fieldPrim);
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pxr::UsdAttribute filepathAttr = fieldBase.GetFilePathAttr();
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if (filepathAttr.IsAuthored()) {
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pxr::SdfAssetPath fp;
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filepathAttr.Get(&fp, motionSampleTime);
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const std::string filepath = fp.GetResolvedPath();
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STRNCPY(volume->filepath, filepath.c_str());
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if (filepathAttr.ValueMightBeTimeVarying()) {
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std::vector<double> filePathTimes;
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filepathAttr.GetTimeSamples(&filePathTimes);
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if (!filePathTimes.empty()) {
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const int start = int(filePathTimes.front());
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const int end = int(filePathTimes.back());
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const int offset = BLI_path_sequence_decode(
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volume->filepath, nullptr, 0, nullptr, 0, nullptr);
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volume->is_sequence = char(true);
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volume->frame_start = start;
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volume->frame_duration = (end - start) + 1;
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volume->frame_offset = offset - 1;
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}
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}
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}
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}
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USDXformReader::read_object_data(bmain, motionSampleTime);
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}
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} // namespace blender::io::usd
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