Files
test/source/blender/io/usd/intern/usd_writer_transform.h
Sybren A. Stüvel b77c0edce1 Cleanup: USD, inline namespace declarations
Replace nested `namespace blender { namespace io { namespace usd {`
with `namespace blender::io::usd {`.

No functional changes.
2020-09-10 11:42:07 +02:00

40 lines
1.2 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
* All rights reserved.
*/
#pragma once
#include "usd_writer_abstract.h"
#include <pxr/usd/usdGeom/xform.h>
namespace blender::io::usd {
class USDTransformWriter : public USDAbstractWriter {
private:
pxr::UsdGeomXformOp xformOp_;
public:
USDTransformWriter(const USDExporterContext &ctx);
protected:
void do_write(HierarchyContext &context) override;
bool check_is_animated(const HierarchyContext &context) const override;
};
} // namespace blender::io::usd